Spitballing a new Keystone
So with how loved/"loved" Conqueror is I feel like it's because it works on so many different people. One of them is Mages who want to have a more sustained fighting style but wind up being more bursty than needed. I'm gonna throw out an idea for a Keystone and yall just give feed back on it.
First we gotta removed the AP stat from Conqueror for reasons.
Now I say put this in the same tree as Comet,Phase Rush,and Aery. Call it something cool, I guess Mana Burner for now. Make it a Damage over Time since people hate burst right now. But it's got the damage shifted towards the back so you can't burst with it but make it hurt if the whole thing goes off. Give it some modest AP scaling. To help make people space out their spells have it so if you uses a spell it does reset the DOT but does't finish the damage.
So I've got so far: Mana Burner in Sorcery Cooldown is 15-10 seconds but reduced by Autos (2 for Melee/1 for Ranged) Damage is 5-40 plus 25% of Ap to 25-120 plus 40% of Ap over 3 seconds
Feel free to roast the crap out of this Keystone and add suggestions to it. I don't care.