More champion select information and a Play Style selection

Nether079·1/8/2016, 5:27:08 AM·2 votes·549 views

First off, League of Legends is a team based game. Going into a game knowing nothing about the teammates you are with and will be spending the next 30-50 min trying to learn about how each other plays, what role they main, and their strengths and weaknesses are can take a lot out of actually playing the game into more about learning your team. This causes ranked to be a bit shaky at times cause players go in trying to do their best and win the game but if you know nothing about your teammates then you can't be as confident with the choices you make, such as is this jungler an early or late ganker or does he like to go devourer more than warrior, is this adc an agressive adc or does he/she tend to focus on cs'ing more and if you are playing support with that adc these are things to know that would help tremendously in choosing the right champ to match that play style or runes and masteries, is this mid laner more of a roamer to snowball other lanes or do they like to push in mid and snowball themselves? So if you don't have a general idea of how your teammates will be playing its harder to decided what comps to go and what champs to pick. You wouldn't take a team full of 3 passive players and have a jungler go lee sin ganking at level 2 with a fizz mid lane because if they want to play aggressive while the rest of the team wants to farm til 15 then group for a teamfight then about half the team won't be on the same page and they will want 2 different things or more causing conflict whether it be a small conflict or large. So to help this issue a system should be implemented in champ select that allows plays to hover above their teammates names and see their top 3 most played champions, what Play Style they prefer to play on those champs (I'll explain that more soon) and their average K/D/A with those champions so that you have an idea of what they like play and how they like to play. Now i am aware that the new champ select system for rank lets players choose what they would like to play and shows it to their team but it doesn't show how they actually play that champion or would like to play that champion. Therefor giving the option to select a Play Style for each champion to let your team know more about how you play that champion.

Examples:

Aggressive: You are looking to harass and always going for the trades in lane and you are prone to wanting to fight more rather than back off

Snowballer: You are trying to go for early game kills to push in or assist other lanes afterwards

Teamfighter: You aren't focused on laning phase as much as you are in the teamfight, you prefer grouping as 5's rather than other approaches

Passive: You would rather play it on the fence in lane focusing on cs'ing and counter harassing rather than being the first to engage

Defensive/Turtle: You tend to stay under your tower and not come out. You focus mainly on cs not on the enemy and you would prefer to take advantage of the enemies mistakes rather than forcing a fight

Roamer: You never stay in your lane for long, you are always trying to help other lanes or surprise the enemy jungler

Objective focused: You prefer going to objectives rather than looking to for a fight

Split Pusher: You tend to go off by yourself to shove another lane to try and split the enemy team apart or outplay/duel whoever they send your way

Now i know these may not be all the possibilities and i may have missed a few but its just a general idea that can be worked on. But once you have selected your Play Style for that champion its shown to your teammates allowing them to see it in champ select and to better make a comp to play on everyones strengths and make better decisions in game based off the knowledge given to them.

3 Comments

ßðFÆ1/8/2016, 7:53:20 PM1 votes

Zed Aproved

insaiyanbacca1/8/2016, 8:07:14 PM1 votes

it's an interesting idea, i just don't know how well it will actually work in practice. i could actually see part of this probably working really well in teambuilder as a test to see how well it could work in ranked, especially with the new dynamic queues incoming.