1v1 should *never* be one sided.
No matter what champion faces any other champion, there should always be the chance for either one to win. If that means the game meta should change, so be it. It is stupid that varus can stand off in aram and poke beyond what any other champion can hit stay behind a tank or two and never have to feel threatened. Any attack he levels ought to have its range no more than the longest attack of the enemy at which he aims. There should be NO unreturnable poke by one champion vs. any other. Don't tell me "well, it is all about team comp." No. It isn't. It is about a totally level playing field. Either that, or the CD on any long range poke needs to be the sum of all such long range pokes on the team so that heal rates would heal the champion poked by the time the spell is ready again. Stop making it burst abilities, poke abilities, or anything that is based on in the moment. Good games are ones in which neither team can tell who will win, and that all champions can kill any champion on the opposing team.
should have a dunk ult when fighting against a
?