The developers still don't understand what tanks are supposed to be.
They aren't fucking carries. They shouldn't be able to output more damage than carries while also taking no damage and having kits that prevents them from being engaged on when they get ahead. This isn't how fucking tanks should work. That's retarded and an incredibly backwards design philosophy. Why play a mechanically intensive carry when you can just pick Poppy and hard carry building full tank? What a fucking stupid meta.
Don't bother responding. Whatever anyone says cannot justify this design choice.