Why Doesn't This Game Have A Large Variety Of Items?

Im A Jayce God··2 votes·508 views

I feel like there should be a lot more items in this game to make the player have more choice in what he wants to build. Instead of building the same build every game in a different order.

10 Comments

DrCyanide1 votes

I don't think "a lot more items" is what you're looking for so much as "more compelling reasons to choose different items game to game."

There could be 5 different Mana+CDR+AP items, but at the end of they day you'll just pick item 3165 over and over again unless there's a flat out better choice. Ideally you'd want there to be better choices to be made game to game, rather than picking item 3027 item 3003 item 3165 based on your champion.

Warlord Scrap2 votes

wouldnt it always be like that though no matter how many items are in the game certain champs are going to synergize better with certain abilities+statlines better than other items.

DrCyanide1 votes

Lets assume that Morello stayed as is (maybe buffed in the AP department), but two additional items were added: item 3191 + item 3802 + item 3108 which gave 400 Mana, 45 armor, 80 AP, 20% CDR, Kills and Assists restore mana (no active) item 3140 + item 3802 + item 3108 which gave 400 Mana, 40 MR, 80 AP, 20% CDR, Kills and Assists restore mana, and the Cleanse active

There would be reasons to pick the different versions each game, no matter what your champion was, because of the advantages of each against different teams.

Looking for every ounce of damage, or need Grievous Wounds? Morello Against a full AD team or an AD assassin lane opponent? Variation 1 Against an AP assassin/burst mage lane opponent or a team with lots of CC? Variation 2

Against Nautilus Diana Zed Draven Soraka you can see how you might have a hard time picking which item to use because they all feel like good choices. Playing against the same enemy team 3 separate times you might pick 3 different starting items, depending on how things started out.

Disclaimer: By no means am I saying those variation items should be in the game, or are even balanced, but they demonstrate how there could be items made that you pick to react to a situation.

Warlord Scrap1 votes

By that point well have literally 1000s of items and theres no way they could balance all of it

Ratbert1 votes

To be fair it's clear riot can't balance right now. More items could also mean more balancing points.

Warlord Scrap1 votes

You say that untill 99% of ap champs find spell vamp useless but one makes its absolutely broken to the point of having it removed from items. (This isnt a plead to have spell vamp readded just an example.)

DrCyanide1 votes

If taken to the extreme, yes, we would have entirely too many options.

If it's applied to only the most commonly​ bought items though we start to see things like the Last Whisper choices, or the decision between Iceborn Gauntlet and Trinity Force, or even the Zeal items to a lesser extent.

Warlord Scrap1 votes

In all of them it generally depends on the champ in question with alittle thought to the opposing team. Honestly i think the last whispers are probably the best example for your point but i was rather see more differentiation between ap and ad along the lines of how ad usex to be more for taking objectives and ap more for kills

Knight Sky1 votes

its hard enough to balance over 140 champions with the large number of items we have now, if there was even more then the game would be to hard to balance

MLDzXnRRR1 votes

Because the item just give stats and you pick the one with biggest gain for you.

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