Anyone Else Feel Runes/Masteries Aren't Exciting?
Just a personal thought but doesn't it seem that Runes and Masteries aren't very exciting? For one, there are such few options. And two, most of them are raw stats. Masteries revamp helped a lot but there are still a lot of things that are raw stats (5% attackspeed/cdr).
Personally, I just feel that pregame customization shouldn't just be me buying stats to benefit the champion I'm playing. They should be more exciting than that. Offense's spellblade for example is really cool; it gives more AA power to caster based champions. Glass Cannon mastery? Makes sense. Now look at CDR, Attack speed, Spell pen, etc.
A large part of the reason why people gravitate towards 1 or 2 different rune/mastery builds per champion is because stats are so clearly optimized for their champions. Shouldn't we be aiming for more utility rather than buying stats only to do as well as your enemy? It sucks that pregame customization isn't some pregame battle of minds between you and your opponent to optimize your utility for combat. Instead, it's just "what are my optimal stats?"