Can we let tanks be decently relevant again?

Macilento··2 votes·548 views

They are the most frustrating role to play in my opinion right now.

There are tons of problems with tanks at the moment, i just want share MY PERSONAL ISSUES down here:

  • Games are shorter, and tanks depend heavily on items
  • Most of times they are overshadowed by Juggernauts (hey basically can tank the same stuff, but dealing a crap ton of damage)
  • Too many healht shred /armor shred mechanics both on champions and itemization
  • Marksmen new itemization hurt tanks A LOT
  • Marksmen can 3 shot tanks at midgame
  • 0 laning presence

And probably other stuff i didnt mention.

These are issues that more or less i find constantly in my games. I do not want Tanks to be unkillable, but if they were in a bad spot in Season 5, here in preseason it's even worse

10 Comments

PlatypusSurprise2 votes

I've been watching all stars (for the wild cards) and Malphite has been in like half the games, DrMundo is basically pick or ban, TahmKench top lane was a thing , and just last night Jungle Rammus was used to great effect.

Also with the changes to last whisper making it so it only works on bonus armor tanks are actually fairly strong this pre-season...

Macilento1 votes

{quoted}

I've been watching all stars (for the wild cards) and Malphite has been in like half the games, DrMundo is basically pick or ban, TahmKench top lane was a thing , and just last night Jungle Rammus was used to great effect.

Also with the changes to last whisper making it so it only works on bonus armor tanks are actually fairly strong this pre-season...

Thsoe yes are strong picks. I mean it's quite obvious that Malphite is strong thanks to the AD items, same Rammus. Tham Kench was overbuffed and so was mundo.

I'm talking about the role in general. Hello Sion, Sejuani and company^^

PlatypusSurprise2 votes

Sion + Grasp of the undying (infinite scaling health that auto heals 3% max health every 4 seconds in combat) = you out live your team unless you get really caught out.

Shen, still a tank and before you say he is a support he was used in competitive play as a top laner in the past 2 days.

Volibear jungle with dead man's plate to help you catch people (nightblue3 beats people in challenger with him)

There are a bunch of viable tanks right now.

Also since I brought up support and Braum , Alistar super solid tanky supports so there are viable tanks in top, jungle, and support roles right now >.>

KONO RUBICK DA1 votes

{quoted}

I've been watching all stars (for the wild cards) and Malphite has been in like half the games, DrMundo is basically pick or ban, TahmKench top lane was a thing , and just last night Jungle Rammus was used to great effect.

Also with the changes to last whisper making it so it only works on bonus armor tanks are actually fairly strong this pre-season...

putting 2 or 3 champ viable won't make the entier classe viable

also, mundo is a juggernaut. Tanks are resistant low damage high cc champions

Kouga2 votes

{quoted}

also, mundo is a juggernaut.

Not really; Juggernauts are specifically meant to be low mobility with a HUGE threat payoff if they can get close to you. Mundo has a pretty spammable Q that slows you and an Ult that gives him a decent MS boost, but he doesn't really have the kind of damage output that defines the current Juggernaut philosophy. He just grinds you down because you can't kill him and he beats you over the head until you stop moving.

And while the majority of tanks are CC based, they are really just about protecting or diverting aggro from your carries, and becoming a potential damage threat if left alone for too long - making it so that your enemies cannot just ignore you and go for your backline. Mundo is a damage soak - one of the best in the game - that can't be ignored because he'll just keep running in circles around you smacking you with a cleaver until you die. You can't ignore him because he's so damn persistent but then you can't kill him either.

Trundle is a tank, not a Juggernaut, and he doesn't have much CC; but you don't want to flat out ignore him either.

KONO RUBICK DA1 votes

{quoted}

Not really; Juggernauts are specifically meant to be low mobility with a HUGE threat payoff if they can get close to you. Mundo has a pretty spammable Q that slows you and an Ult that gives him a decent MS boost, but he doesn't really have the kind of damage output that defines the current Juggernaut philosophy. He just grinds you down because you can't kill him and he beats you over the head until you stop moving.

And while the majority of tanks are CC based, they are really just about protecting or diverting aggro from your carries, and becoming a potential damage threat if left alone for too long - making it so that your enemies cannot just ignore you and go for your backline. Mundo is a damage soak - one of the best in the game - that can't be ignored because he'll just keep running in circles around you smacking you with a cleaver until you die. You can't ignore him because he's so damn persistent but then you can't kill him either.

Trundle is a tank, not a Juggernaut, and he doesn't have much CC; but you don't want to flat out ignore him either.

mundo has mobility? riot stated once that bonus ms isn't considered as mobility, that's why garen and skarner are allowed to have bonus movement speed

mundo doesn't have the kind of damage output? man? did you played against him since the buff? i wonder why they are lowering his damage.

he get something like +300 damage every 4 sec in late game and gives him AD, his Q has 3 sec cd and deals 25% of current health, his W does 100 damage per second. Mundo is everything but low damage

Siyther1 votes

yep u only really get punished by armor pen now if u actually build armor. Most tanks in my games have jjst benn stacking health since botrk got nerfed a bit.Idk whom has been 2 shotting any tank this patch but id damn sure like to see their build. i mean u can really only build botrk and their is one other health countering item but even combined it still takes many hits to kill a 4k health tank. Sounds like ur tank is just getting focused by the enemy team and in that case he should die fairly fast

AkabaneKun2 votes
  1. Have been destroying with Sion resolve has a nice synergy with him.
goodblue1 votes

tank is unkillable already.

Gigahappytown1 votes

sejuani and sion were nerfed too hard because of cinderhulk and cinderhulk got gutted

tanks are the second highest winrate class right now

right behind mages

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