Can we let tanks be decently relevant again?
They are the most frustrating role to play in my opinion right now.
There are tons of problems with tanks at the moment, i just want share MY PERSONAL ISSUES down here:
- Games are shorter, and tanks depend heavily on items
- Most of times they are overshadowed by Juggernauts (hey basically can tank the same stuff, but dealing a crap ton of damage)
- Too many healht shred /armor shred mechanics both on champions and itemization
- Marksmen new itemization hurt tanks A LOT
- Marksmen can 3 shot tanks at midgame
- 0 laning presence
And probably other stuff i didnt mention.
These are issues that more or less i find constantly in my games. I do not want Tanks to be unkillable, but if they were in a bad spot in Season 5, here in preseason it's even worse
has been in like half the games,
is basically pick or ban,
top lane was a thing , and just last night Jungle
was used to great effect.
+ Grasp of the undying (infinite scaling health that auto heals 3% max health every 4 seconds in combat) = you out live your team unless you get really caught out.
, still a tank and before you say he is a support he was used in competitive play as a top laner in the past 2 days.
jungle with dead man's plate to help you catch people (nightblue3 beats people in challenger with him)
,
super solid tanky supports so there are viable tanks in top, jungle, and support roles right now >.>