Just Bard Things (buff suggestions)
Passive
Up chime spawn rate, increase the XP they give
AD ratio on meeps damage
Chimes grant vision of the area for 2 seconds upon spawning, playing a pleasant chime sound to bard and a short duration speck of vision on the maps of everyone.
Q
Allow it to hit the stun target and wall in either order
Extend range whenever it hits its first wall, a champion, or a minion/monster
Allow it to travel down magical journey, applying a stun to any enemies inside once they exit the tunnel
W
Lower mana cost
Higher instant heal
HP scaling
Movespeed increase with ranks in heal
Enemies need to stand on shrine for 2 seconds to break it, like a Rek'Sai Tunnel
Make shrines grant vision past the initial cast
E
Reduce the cooldown on magical journey each time the tunnel is used, max 3 times.
R
Faster travel time or less warning for enemies.
oh
and he needs damage
like, he is laughable right now.
41%
we can do better