AP Bruiser Item Ideas (Updated to be Unique Instead of Copies)

Frosted Tips··3 votes·2,233 views

Hextech Omnisythe (AP Trinity Force)

Hextech Revolver + Catalyst of Aeons + Kircheis Shard + 333 gold = 3083 gold

40 AP 250 Health 300 Mana 25% AS 10% CDR

Active: Lightning Bolt - Damaging an enemy champion with a basic attack shocks them for 80-250 (based on level) bonus magic damage. (4 second cooldown)

Passive: Eternity - Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 15 health per cast, while toggle abilities can heal for up to 15 per second

Passive: Moving and attacking generates Energize stacks, up to 100. When fully Kircheis Shard Energized, your next basic attack gains Energized Strike.

UNIQUE – Energized Strike: Your next basic attack steals 10% of your target's movement speed and grants it to you for 2 seconds.

Placeholder Name (AP Black Cleaver)

Needlessly Large Rod + Kindlegem + Dagger + = 3000 gold

70 AP 300 Health 20% AS

After using your ultimate ability for the next 20 seconds your basic attacks grant you stacks of Grace(Melee only)(Cooldown: 30 seconds)

Grace stacks up to 5 time granting the user 6% magic penetration per stack up to 30% and lasts the rest of the duration.

Gunther's Untattered Cloak (AP Sterak's)

Blasting Wand + Negatron Cloak + Ruby Crystal + 830 gold = 2800 gold

40 AP 40 Magic Resist 300 Health

Passive(Melee only) - After receiving 50% of your maximum health in damage within 2 seconds remove all CC effects and gain a magic damage shield for 250-1100 based on level. (Cooldown: 150 seconds)

Placeholder Name (AP Maw)

Seeker's Armguard + Amplifying Tome + Ruby Crystal + 1115 gold= 3050 gold 55 AP 45 Armor 250 Health

Passive(Melee only) - Once you are dropped to 30% health gain a 200 shield and 60% damage reduction. While the shield is active you become silenced excluding your summoner spells. (Does not cancel channels) (Cooldown: 120 seconds)

Let me know what you think. I tried to make comparable items yet keep them unique. Tried to make it so Tanks wouldn't abuse them and tried to make it so assassins wouldn't abuse them either. Hopefully Riot will reconsider focusing on AP Bruiser itemization again so the class of champions isn't left out to dry.

4 Comments

ModThe Djinn2 votes

The problem I see here is that the AP ratios on these are so low that they're largely unappealing as Bruiser items. If you adjust the ratios higher, mages want them. If you give AP Bruisers higher ratios, they end up building straight AP and becoming powerful mages or assassins.

I think that, for AP Bruisers to work, we need a bit of a core adjustment in how AP itemization and AP work in general, such as more stats that figure into it or item passives that can make up for the issue outlined above.

Frosted Tips1 votes

Well one thing I would point out is that besides the Hextech Omnisythe I put that all of the passives are melee only so that mages wont get the passive effects to dissuade them from purchasing these items.

I can see that the values are low for AP, but the ability to survive defensively will help a lot and also the passives are the main focus since I do agree that there is not a stat that AP bruisers use better than other AP oriented classes.

MankeyMadness1 votes

Moonflair Spellblade and an item that builds out of QSS with AP on it. Then just buff RoA so it has an actual late game spike instead of being outstatted by 3 items with actual passives item 3040 item 3089 item 3285.

Buffs for Rylais (AP value restored to 100) or Liandrys (More HP, now builds out of Giant belt+Amp tome->Haunting Guise) to make them better buys on Swain/Rumble etc would likewise help them out without effecting most mages bar abuse cases (Rylais gutted because Azir, RoA I think was Ryze's fault.)

Frosted Tips1 votes

Any buffs to those items buff mages more than Bruisers so that is why I believe that they need to introduce new items.

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