The Real Problem With Vayne

doiminat0r3600··2 votes·322 views

Vayne has alot of problems. As we all know her silver bolts do True damage based on your max HP and have a base damage. That isnt the real problem.

The real problem is that you cannot escape her without blowing a few CC moves and maybe even a summoner spell. Not only does she get bonus movement speed moving to you, but she also gets a tumble (equidistant to a flash) and a steroid for both of them in the form of an ult.

You flash, She tumbles then pins you You use a CC move, She tumbles to catch up then pins you. You use both with no team mates, she tumbles, flashes, then pins you. You have less than your entire team facing her solo, she ults, pins, kills, flashes, pins, kills, rolls, pins, kills, rolls, and it goes on and on and on.

The fact is she can catch up to you and kill you quicker than Rob Lowe can get Direct TV. Even if you have Singed summoner 6 item 1306 and have your ult activated all at the same time.

The point is, she can kill you, no matter who you are, no matter how fast you are. She will find you, and she will kill you.

Vayne

5 Comments

o0O Madoka O0o3 votes

She's not really a problem. The vaynes you see are usually the guys playing smurf or duoing with a lower level player. She's a good pick to bully lower level players so i pick her when I play with my lower level friends, even though I don't dare to play her in my own games.

So you worry is probably more of "dat smurf" instead of "dat vayne".

She has a hard time in teamfights as long as your team has proper cc's.

67chrome2 votes

The real problem is that you cannot escape her without blowing a few CC moves and maybe even a summoner spell.

How is that a problem?

You positioned yourself in an awful spot when you're too weak to 1v1. That's pretty much the same thing as face-checking a Rengar or stepping on a Caitlyn trap at 25% HP when she's nearby. Your mistake was putting yourself in a spot where you're so weak your only option when seeing an opponent is running away. Ward, don't over-extend, stick next to teammates, lead your opponents through a minefield, basic stuff you should being doing if you'll flat out loose a 1v1.

Only time you should be far enough from safety a Vayne can kill you in a chase is if you're split-pushing and otherwise specifically trying to force 1v1s because your champion is better at them then team-fights, in which case you're playing someone perfectly capable of beating Vayne in a 1v1. That, or you just lost a team-fight and you're the last man standing, in which case several champions have means of finishing you off.

doiminat0r36001 votes

What if i told you I had 2 levels on the Vayne? What if i told you we met in the river? Too Weak isnt an option. Bad Positioning isnt an option either because the only thing you can do against an ADC is run. Thats like saying that you had bad positioning against a Corki (who has no form of hard CC).

67chrome2 votes

What if i told you I had 2 levels on the Vayne?

So? I main support and marksman. If I'm caught out as Sona I'm screwed. If I try face-tanking a Riven I'm screwed. If I Crescendo an entire team we win the team fight. If I pew-pew-pew behind my allies I can pick Riven apart before she reaches me.

Consider the optimal play pattern for a champion. If you don't have any means to deal with getting caught out, don't get caught out. 2 levels isn't enough to beat Scissors with Paper.

Skill also plays a substantial part in LoL. Balance doesn't play a big enough roll to prevent any champion from hitting Platinum. If you die, 99% of the time it's because mistakes were made. Try to learn something from it.

What if i told you we met in the river?

You should usually keep to your side of the jungle. River is generally warded and dangerous to traverse, you'll often give away your position. And there's nothing an assassin likes more than knowing you're alone and out of position, to far to flee to safety.

Also - River is generally warded, if you didin't see her comming because it's unwarded, you might want to ward it. It's a great place to keep track of enemy movements: and pretty important with Baron and Dragon being there.

Too Weak isnt an option. Bad Positioning isnt an option either because the only thing you can do against an ADC is run.

Supports are pretty much always to weak and always need to be in a good position. Support champions also tend to get the best KDA scores and win-rates by stat tracking sites. Janna left worlds season 4 with an 80% win rate, indisputably the best performance. Sona arguably had the best performance of any champion in the season 2 tournament.

LoL isn't about Street Fighter 1v1 tactics. It's a 5v5 game, and if anything: it's always favored champions strong in a 5v5 rather than 1v1.

Work on positioning and planning ahead. To weak is a reality many champions can overcome.

Also - the only thing you can do vs. an ADC isn't just running. Most are quite frankly terrible duelists, but extremely good at striking someone in the back and finishing off a fleeing opponent - be it from Lizard Buff slows, global executes, or just decent chase potential. Even if you'll loose to one, it's better to stand and fight: a Vayne that's allowed to shoot you in the back will take 0 damage in return. A Vayne at 50% can get nuked to 0 by a support's base damages, and certainly finished off by anyone else. Not to mention the QWER rotation of just about any mage or assassin will often OHKO a marksman, making running and getting shot an inferior response to turning them into paste.

RogueWill1 votes

indeed she is hard to escape. Not even Garen item 1306 item 3071 seems to be enough to stop her.

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