Ezreal idea
For those of us who play AP ezreal, we know how powerful he can be, however because of his abysmal laning abilities as an AP, he rarely is used. I have an idea to make AP ezreal a slightly better laner but not push him into absurd levels of early power. I do this, keeping in mind that it also somewhat buffs AD ezreal so I have to be sure that AP ezreal gets the most mileage out of it.
His W:** Essence Flux:** 70/115/160/205/250 to 50/95/140/185/230 magic damage and (+80% AP to +85% AP ). Next Essence Flux now deals 50% of it's total damage to minions it passes through but does not grant attack speed buffs or debuffs to minions. Also, does not trigger Rising Spell Force (Our Passive) when hitting minions.
The breakdown of base damage to minions is as follows: 25/48/70/93/115. with lets say 400 AP that would be 195/218/240/263/285. so late game this could be used as a pushing tool, in addition to his other skills.
What this will do is make Essence Flux a farming tool for AP ezreal, but prevent it from making Ezreal farm like mad early game because of it's base values; you still have to last hit, it just is made easier now. This also makes it risky to get early for AD ezreal and he doesn't get any benefit from it unless he gets alot of AP.