Riot's Already Backtracking The Death Timer Changes Already, WTF

63536895_DEL··2 votes·1,100 views

In the Patch 6.7 Notes it states > Rebalanced Death Timers to be less punishing between minutes 30 and 55

In Riot's "State of the Season" post it states, which is posted only a day after the patch notes > We’ll be lowering death timers a little shortly, targeting the 30-45 minute period.

Just lowering the death timers during 30-55 minutes was pretty useless to begin with and a band-aid fix at most. Now Riot is saying that they're not even really going to keep that change.

Admittedly the difference between 30-55 and 30-45 isn't significant considering death timers are fucking up the early game far more than late game, but that's not the point. How can we trust anything Riot says at this point, we can't trust a single thing Riot says. They say they're going to do something we've been asking for in a way that doesn't really solve the problem, and then say they're going to change the band-aid fix they only put out to quiet the masses only a day later.

9 Comments

Quepha3 votes

[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=e1ZhAtz5,comment-id=,timestamp=2016-04-06T21:29:17.909+0000)

death timers are fucking up the early game far more than late game

What are you even talking about? death timers are microscopic in the early game, you basically only want a kill early for the gold and the time it takes for them to walk back to lane.

63536895_DEL2 votes

If you die even once before 10 minutes your lane opponent will most likely have a 2 level lead on you and make it impossible to fight them, or if you die even once after 10 minutes you'll probably lose your tower even if it's full health and you have summoner 12.

Microscopic in the early game? Death timers don't just mean the first 3 minutes of the game. In a solo lane most champion reach level 6 at 6-7 minutes in. If you die at level 6 before 10 minutes your death timer is 22.5 seconds. If you don't have tp and have to walk back then that's well over 30 seconds of free farm and experience your lane opponent has over you, and they already got bonus experience for killing you in the first place. Death's should be punishing, but right now one death early game puts you so far behind in exp that you have almost no chance of winning lane.

Quepha1 votes

[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=e1ZhAtz5,comment-id=00010000,timestamp=2016-04-07T08:01:48.316+0000)

If you die even once before 10 minutes your lane opponent will most likely have a 2 level lead on you and make it impossible to fight them, or if you die even once after 10 minutes you'll probably lose your tower even if it's full health and you have summoner 12.

Microscopic in the early game? Death timers don't just mean the first 3 minutes of the game. In a solo lane most champion reach level 6 at 6-7 minutes in. If you die at level 6 before 10 minutes your death timer is 22.5 seconds. If you don't have tp and have to walk back then that's well over 30 seconds of free farm and experience your lane opponent has over you, and they already got bonus experience for killing you in the first place. Death's should be punishing, but right now one death early game puts you so far behind in exp that you have almost no chance of winning lane.

Unless you literally don't put up a fight the enemy probably had to 'b' also, meaning they really should only get that 22.5 seconds of farm, and at level 6 that is an appropriate punishment for death considering you've already hit your major powerspike. League's meta right now is just about the least snowbally it has ever been in history due to how easy it is to trade objectives and how quickly the game turns with late game death timers due to a bad team fight.

Incognonymous1 votes

Shit or get off the pot.

63536895_DEL1 votes

I like to take my time.

LemurKick1 votes

What are you talking about? "Death Timers: We’ll be lowering death timers a little shortly, targeting the 30-45 minute period. In an ideal world, we’d like there to be some tension - losing a teamfight equating to real loss - but not losing an entire lane of objectives and potentially the game on one bad fight." How does that equate to them reverting the death timer changes?

63536895_DEL2 votes

Riot just lowered the death timers during 30-55 minutes, and only a day later they say they're going to change that to minutes 30-45 when the mid season update comes out.

This shows that Riot is actively trying to keep the death timers long, and only lowered them during 30-55 minutes to quiet us down just so they could go back later and make them longer again. They advertised that the death timers are lowered during 30-55 minutes and then say they're changing that to only 30-45 minutes when the mid season update comes.

It's a bait and switch designed to keep us quiet and make it look like they've done something when they're just trying to keep the death timers as close as possible to what they are now.

Also given the way Riot's done things in the past I wouldn't be surprised if more changes to make death timers longer during 30-45 minutes came after the mid season update.

LemurKick1 votes

Or they're lowering death timers 35-45 minutes more? I'm not sure why people like you believe that Riot's only goal is to make the game less enjoyable.

63536895_DEL1 votes

Well let's see, why would people like me believe Riot's goal is to make the game less enjoyable?

Fiora Gangplank FAILED reworks Darius Garen Skarner Mordekaiser were completely insane for months after the juggernaut update Corki Graves KogMaw MissFortune Quinn update that made ADC's stupidly cancerous LeeSin Lux XinZhao completely unnecessary buffs to already powerful champions. Kalista Ekko TahmKench Illaoi recent cancer champions that shouldn't have been released Ezreal Ezreal is abusing IBG. and runeglaive before that, so riot nerfed his ult cd. Guess what, he still abuses IBG. MasterYi No explanation needed.

item 3930 and feral flare before it. item 3930 should have been deleted a long time ago, actually it shouldn't have been released at all.

Assassins in general have cancerous kits.

Still only have 3 bans per team.

Dynamic Q bullshit and lied about solo Q.

Riot nerfed towers into uselessness.

Riot made death timers long as fuck.

On top of all the shit I've already listed, there's still quite a lot of things I missed.

Why would people like me believe Riot's goal is to make the game less enjoyable? BECAUSE THAT'S ALMOST ALL RIOT HAS DONE

Since halfway through season 5 Riot's decision's have just been fuck up after fuck up.

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