it would be nice if camille had even a fucking shred of counterplay to her e

Big ol Nom·11/10/2018, 1:53:59 AM·26 votes·8,334 views

high cd? nope. mana cost? nope. literally fucking ccing her out of it NOPE why? because why the fuck not just add unstoppable to it

EDIT: this post has absolutely nothing to do with her eing TOWARD you i was talking about her e as an escape, if you displace her mid e she should be knocked off of it its called counterplay, something her overloaded kit is lacking

29 Comments

ShroomMaster11/10/2018, 4:16:03 AM7 votes

Oh just dodge it!

Not like the hitbox isnt hot-shit too, plus the matter of extended range towards champions...

noxus is op11/10/2018, 7:02:02 AM6 votes

bruh her E animation gets canceld by cc LOL if she Es and u see her throw the line out u hit her with cc and bam its not happening kinda like yas q

chipndip111/10/2018, 4:32:40 AM4 votes

5 upvotes...

wow

Kaisha11/11/2018, 1:13:19 AM2 votes

Counterplay... in league??

LOLOLOLOLOLOL!!

Automated Riven11/10/2018, 6:20:15 AM2 votes

As a Camille enthusiast. That's fucking broken.

Salron11/10/2018, 7:14:32 AM2 votes

The hitbox needs severe nerfs and additionally she shouldn't be able to flash to extend the stun range

AetherArising11/10/2018, 4:31:41 AM1 votes

Honestly, let me provide an idea here on how to fix it

The stun/knockback and the extra range towards champs is all well and good, though the hitbox needs trimming and the aiming sometimes goes in the wrong direction (i've hit people completely by accident because it didn't go towards my mouse whatsoever)

I propose that the range on her first hookshot be cut in half. This will reduce her escapability to at least "can't literally run from middle of lane to a wall and then zoom away at mach 10"

Second half could stay the same or get a cut down to 75% of its current range

Leave the AS boost, it's pretty important and gives her pretty much all of her kill potential. Otherwise, give her something somewhere else (the only healthy option would be a damage or slow upgrade to her W because her Q is quite strong right now)

That'd probably shape her down to a strong-but-not-overbearing diver champ with a very squishy early and midgame but not ruin her lategame too hard, while shaping her escapes to at least require her to be somewhat close to a wall to flee.

feintfiend11/10/2018, 11:02:37 AM1 votes

If you have a dash its extremely easy to dodge. You probably play immobile champs.

Somebody Love Me11/10/2018, 12:53:14 PM1 votes

It has a delay, like all of her abilities (her shooting to wall, her shooting to you, plus travel time)

It's a skillshot

Hitbox sucks

Not exactly super fast

High cooldown early but is maxed first.

Theres your counterplay

Bjørnetjenesten11/10/2018, 10:33:35 AM1 votes

This post doesnt make any sense... you cant just complain about a single ability without any context to the rest of her kit.

ozzzz66611/10/2018, 4:40:07 PM1 votes

Sorry, but if you play the right champs, Camille is garbage. You can't expect to just play your favorite champ and win every matchup. You have to use your brain in champ select.

Joestir11/10/2018, 11:33:33 PM1 votes

Just move out of the way, it's really not hard to dodge.

Iron4kappa11/10/2018, 2:27:43 PM

Play fiora.