Trinket Timers:
There is nothing more annoying than getting into a new game as a jungler you have never played before, grabbing the wrong trinket, and being unable to use the other trinket when you switch.
First I don't understand why the trinket has a time on it before you can use it after you buy it, in general. Again, I am referring to the timer on a trinket after you switch to a different one, not after you upgrade or use your trinket. If in my game there's an enemy Akali roaming around and I need to swap my warding trinket for a scanner, I need it to have immediate impact, or some people could die/Akali could get out of tight situations. Having swap timers on trinkets only hinders reactive play, which seems to be a large part of what you have been endorsing Riot.
Even if that isn't a change you are willing to make, trinkets are supposed to be on a 20 or so second cooldown when you first buy them. But if you accidentally buy the wrong trinket, and switch to another one, it will have the full cooldown. Can you change that PLS? It is really annoying as a Jungler (who's reccomended trinket is a scanner) to accidentally buy a scanner, and not have the early wards to protect from invades.