Are the Tahm Kench changes being made with top lane in mind?
Hi there, I have some questions and seeking clarity about our big fat frog (cat fish? Salamander?) Friend Tahm kench and I wanna know if the changes have his solo lane or jungle viability on mind.
Passive and ult passive changes, so we lose the bonus health ratios on his damaging attacks from his ult and get total health ratios on his attacks (and maybe Q) so this could be viewed as an early game boost, it loses out after 3200 health at lvl 11 so that's a bummer
W no longer applies passive damage, this nerfs it's offensive power without nerfing it's support quality
The E changes confuse me the most, the cooldown is super low now Andre shield doesn't decay but the gray health returns and the shield amount and duration have all been nerfed, the low cooldown is confusing because it's not a spell you want to cast often, as you want to hold it until you can get the most out of the shield, at least I think so.
R active is buffed, reducing the delay on the teleport and the opponents reaction time by .5 but also reducing the channel duration by a lot, not necessarily a big deal since 15 seconds was silly but does make me think this is more for duo laners then a solo kench
So yea with a stronger early game but worse scaling with good, and nerds to his W and E I'm thinking these are all being made with support kench in mind and riots just kinda saying we're done supporting solo lane kench which is fine I got to mastery 5 on him back when he was super busted and haven't really touched him since the R nerfs, maybe I'll finally learn to play him support or something I dunno
Any thoughts? How do you all feel about the changes and how they impact his play (solo play or support)