can we have another item that grants 15% cdr?
please?
please?
Riot nerfs Athenes
Done.
Honestly, in hindsight, Athene's should've stayed at 15% or even be reduced to 10% back then.
When it helped to alleviate both forms of restriction (mana and CD), Ziggs and co. dominated the midlane.
Not anymore, mana regen is better than it was in preseason (had to buy both morrello's and athene's to even have enough mana to fight most of the time), but it's not close to what it was in Season 4, where buying Athene's was basically the same as becoming resourceless
What if it was spirit visage?
Ah poor mages
Riot has to think about their
image
Wouldn't mind that. It needs just that little nudge, especially considering how few tank items have CDR.
I think it would be interesting to give trinity force 5% cooldown, its a small change, currently cdr is the only stat it doesn't give.
Armor Mr life steal spell vamp armor pen magic pen tenacity hp regen mana regen
Lmao, i love your name.
Give it to Rageblade because reasons.
I want a 5% cdr item. Just. Might sound crazy, but you have no idea how many times I've capped at 35% on non ap champs or whenever I take
and it makes me explode.
ok drop morello cdr to 15%
Morello is likely next thing that loses Grievous Wounds. Hard to say where it will land after it does, but since it's almost always been a pure AP/Mana Regen/CDR item, I highly doubt it's going to lose such a core stat (maybe Athene's, since its focus is Mana Regen, and yet for some reason has MR lapped on top).
Athene's has mr on it because its always had the exact same build path, and is often considered the defensive choice between morello's and itself (especially now after the mana regen nerfs).
it'd be nice if we could have 1 ad, 1 ap and 1 tanky 15%cdr item
to fix this riot should just make all CDR per level quints / blues free
and also make new rune pages free . or allow you to do runes ON THE SPOT in game
its possible to get the perfect amount of CDR from your runes. but the rune system is so annoying
Not to sound rude, but why? There are other items that give more CDR, many of which already synergize well with the champions that want to build them
It would allow people to reach 40% CDR without giving up on MR Glyphs or buying lucidity boots.
[{quoted}](name=The True Bard,realm=NA,application-id=3ErqAdtq,discussion-id=dkqEjt2P,comment-id=00020000,timestamp=2015-10-26T08:09:36.039+0000)
It would allow people to reach 40% CDR without giving up on MR Glyphs or buying lucidity boots.
"This is what we call strategic decision
Remove it."
Basically this thread and response.
shrugs
yeah, probably.
I can get 40 CDR on Riven by having 5% CDR from masteries, Lucidity boots, and then BC. I can get close or over (depending on how I build) on Naut with Frozen Heart, Spirit Visage, and 5% CDR masteries (last item can be any number of tanky items that have CDR) It already is possible with no IP spent on CDR runes. Would it be easier with them? Yes, and that's exactly the point of runes
not every one wants lucidity boots why should it be the only 15% cdr in the game
plenty of champs want Lucidity boots. Top lane AD casters that use their spells a lot (I.E. Riven and GP) like the CDR, and they don't typically build tanky until later in the game.
plenty of champs want Lucidity boots. Top lane AD casters that use their spells a lot (I.E. Riven and GP) like the CDR, and they don't typically build tanky until later in the game.
I am pretty sure that Riven would like to take
if possible due to allowing her to survive one of her biggest weakness (crowd control) better.
But she is forced to go
because she just can't give up the cooldown reduction.

you are not forced to build lucidity boots... heck you dont have to build CDR on riven at all if you dont want to. It is just your opinion that you have to build them. So i would not go as far as to say she is forced.
you are not forced to build lucidity boots... heck you dont have to build CDR on riven at all if you dont want to. It is just your opinion that you have to build them. So i would not go as far as to say she is forced.
In fact, you aren't forced to build CDR on Riven. Just like you aren't forced to build AD, or to build armor penetration on Riven.
However, CDR is a stat that is so good for Riven, that she can't pass it up at all. The only two stats that she needs more are AD and armor penetration. CDR just allows her to do so many things, such as escaping, combo-ing, and will be a lot more necessary now that her ult's cooldown has been nerfed. Also, since Riven has no resources to spend, CDR works more well on her than compared to many other champions.
But it's one of those items that applies for all. Regardless of your class, lucidity is a viable choice. If they move it to AP, AD and tanky champs would want an equivalent.
it can but in boots where people want to have flexibility many people are unhappy with the limited amount of boots already
I can get 40 CDR on Riven by having 5% CDR from masteries, Lucidity boots, and then BC. I can get close or over (depending on how I build) on Naut with Frozen Heart, Spirit Visage, and 5% CDR masteries (last item can be any number of tanky items that have CDR) It already is possible with no IP spent on CDR runes. Would it be easier with them? Yes, and that's exactly the point of runes
The point isn't "I don't want to spend IP on CDR". The point is "I don't want to give up something else in my glyphs for CDR", just like they don't want to give up other boot stats. I often get Lucidity Boots on mages to hit 40% but the absence of magic pen from Sorcs is really felt, for example. And I wouldn't want to give up MR for CDR per level runes, particularly as I'd like to hit 40% CDR well before level 18 if possible.
Did you forget about blue buff?
Legends tell of a jungler who gives away blue buff.
But hey,
needs it more than
I guess.
God forbid you will have to choose between max cdr or max ap/mpen...
Maybe an Frost Queen's Claim or Essence Reaver with 15% CDR would work , but for the roles outside of bottom lane , I will build Lucidly boots when I need to rush CDR .
Ok, but it has to give flat ad. Gives ad casters a chance for cdr, enough ability power items with cdr already exist.
[{quoted}](name=red melee minion,realm=NA,application-id=3ErqAdtq,discussion-id=dkqEjt2P,comment-id=0009,timestamp=2015-10-26T16:28:01.862+0000)
Ok, but it has to give flat ad. Gives ad casters a chance for cdr, enough ability power items with cdr already exist.
The only AP carry items with CDR are
. 95% of the time, you can only buy one of those. AD casters can easily get both
and
, and they don't miss out on anything essential like
by buying
.
The only AP carry items with CDR are
![]()
![]()
. 95% of the time, you can only buy one of those. AD casters can easily get both
and
, and they don't miss out on anything essential like
by buying
.
You forgot:
,
,
,
also boots are a bad comparison, because there is no ad equivalent to
. If there was, I'm sure ad casters would prioritize the armor pen boots over
.
Nashor's and Iceborn aren't inherently AP Carry items, though. Nashor's is a niche item that synergizes well only with Teemo, Kayle and Azir (may be others but I can't remember atm). Iceborn is more of a bruiser item or something that Ez likes to build sometimes. Twin Shadows is underrated as an item, that's for sure, but you have to give up something else for it (Void, Zhonya's, Luden's, etc)
[{quoted}](name=Axis the Dragon,realm=NA,application-id=3ErqAdtq,discussion-id=dkqEjt2P,comment-id=0009000000000000,timestamp=2015-10-26T18:41:33.240+0000)
Nashor's and Iceborn aren't inherently AP Carry items, though. Nashor's is a niche item that synergizes well only with Teemo, Kayle and Azir (may be others but I can't remember atm). Iceborn is more of a bruiser item or something that Ez likes to build sometimes. Twin Shadows is underrated as an item, that's for sure, but you have to give up something else for it (Void, Zhonya's, Luden's, etc)
They are specific and situational carry items.
can be core on :
,
,
,
, but viable on other champs as well.
The same applies for
and
. So the comparison is void in the aspect of comparing ap vs ad carry items that give cdr.
I think the problem alot of people fall into when playing ap champs fall into is the too many choices dilemma. Because ap itemization is so strong right now, they think they cant afford to sacrifice one of the meta items for something that offers cdr. The reality is that you can't have everything, you have to make decisions about what your build needs based on the situation. Ad champs have to make the same decisions, but have many less choices than ap champs.
For example a full mage build can look something like this:

But there's so much more you can do. If you need more cc to chain spells:
, tankiness:
, scaling mana and ap :
, magic pen and dot:
, enemy has too much heath or just too tanky:
, enemy vayne or rengar killing your team:
, need turret pushing power with a reliable slow:
, need spell vamp for extended fights:
or
, have a lot of magic damage on your team or the enemy team:
, etc. Basically, you got plenty of choices but you can't have all of them, so choose which. Same applies to a new cdr item, even if it gives ap, it would still have to take the spot of one of these "core" meta items.
I suppose. I don't disagree with having more non-AP and non-tank CDR items, though, that's a given.
CDR is too toxic and has no counterplay just like auto attacks...
auto attacks now have counter play with

Shame all three got nerfed
I have wished many times for something 15 cdr besides the boots. BUT, plenty of good stuff has 10. What kind of crappy item would we be forced to pick up for the 15? I think most of the time, it would be better to find more in runes or pick up the boots instead of sacrificing a spot that can be a lot more kick butt than boots.
Like, a new CDR item that doesn't have mana region attached to the ap would be k.
What about items that give 5% CDR?
Riot made that suggestion forever ago when talking about how stupidly abundant CDR is for the support role, and I wouldn't mind having something like
get 5% CDR, or having other items getting knocked down 5% just to fit this niche.
How about it evolves from brutalizer so we don't have to get ghostblade all the time?