An Idea To Benefit Support Lulu

Sohleks··4 votes·562 views

I just got an interesting idea for making support Lulu feel better and balanced without a total kit rework... We move the damage scaling on her on-hit passive from leveling up naturally to ranking up E. This way leveling up E makes Pix stronger in all ways, makes sense. This should hinder solo lane Lulu who wants to rank Q to farm and poke allowing us to buff Lulu's other base numbers so support feels better. That might not even be necessary if the combined effectiveness from having more damage with a good shield works for support Lulu. The drawback is this will leave Q feeling a little strange as a weak unranked skill if left alone... Similar to how I feel about Kennen's Q; it's a fun ability that can differentiate skill between players but it's just not effective to level up compared to the rest of the kit (outside aram)... But at least for Lulu E would be the best choice on support Lulu on SR.

However this actually makes Lulu very very easy to play to be honest if E were to become so versatile. That's the drawback...

Why would I come up with this? Because I believe when supports have different desirable skill paths it is interesting and rewarding to be able skillfully adapt to your situation, however in practice this results in low numerical output for Lulu early game who had to be nerfed for her presence in solo lanes. Support Lulu has to choose between damage and mitigation. She always has nice CC at least (and that's the threat if we make Lulu too well rounded, she'd have few weaknesses). For other supports they get everything they'd want in the first skill they max (Nami/Janna), or their poke is very reliable and what makes them competitive (Karma and to a lesser extent Sona). Sona is interesting because generally I'd want to be able to play aggressively and harass my foes however leveling heal is actually viable. But even if leveling poke, a rank 1 heal is much more effective than a temporary rank 1 shield. I think it's just because Sona is just a beast when laning numbers wise, her weakness is poor CC however.

I just think moving some of pix's on-hit damage to ranking up E would benefit support Lulu. Leveling Q some might still be useful if you want to shove lanes. Maybe this would enable us to buff support Lulu more without making solo Lulu stronger because solo lane Lulu is losing passive damage. But it might make ranking E the only way to play support Lulu and just might make her a good pick always.

So I would perhaps nerf the passive at higher levels by, hmm (just random numbers) 30%. But add an effect to E, "Increases Pix damage to target (or by allied target) by 20, 30, 40, 50, 60%"..... Have to be careful with the late game scaling on this, the point is to buff maxing E first. Not buff late game AP Lulu.

Personally I prefer playing her as an AP solo laner and I don't want to make her weaker in that regard. But I also have fun using her as a support but I just find her incredibly niche or passive in that role. I have more specialized support picks I'd use for winning.

4 Comments

Ghiefelstein3 votes

I like your idea because it enhances Lulu's identity. You said exactly what I love about Lulu:

it is interesting and rewarding to be able skillfully adapt to your situation

Adaptability is the core of her kit, she always has to make smart choices who to use her abilities on. I would love to see that adaptability back in her skill order too. Changing E is an obvious candidate to make that happen.

Lulu did get buffed in terms of mana regen in 4.20. That does not enhance her identity, instead it reduces one of her meaningful weaknesses. Mana gating is very important to keep Lulu from becoming oppressive, so I don't understand why Riot chose this buff. I rather see some of her power redistributed to Lulu's strengths instead of covering up her weaknesses.

Thank you for keeping a discussion going on Lulu. I hope it inspires Riot to talk about her. I am really curious what Riot wants as an identity for Lulu and how their balance changes are affected by that. For me her identity is adaptability, what is it for you?

Sailor Mint1 votes

You play Lulu so you can shove them to death and/or solo their ADC pre-6. Your suggestion would completely kill that.

  • They massively increased her mana regen in 4.20. 5 (+0.5) -> 6 (+0.8).
  • Her solo lane is not in a great spot since she's so mana hungry and Chalice got nerfed.
  • The support itemization doesn't have the same issue. In fact, probably too much regen for most champions.

Lulu's primary issue right now is that her match up against common supports is fairly unfavorable. She's a poke oriented support in a healing/disengage heavy meta.

Sohleks1 votes

[{quoted}](name=Devi Freak Mint,realm=NA,application-id=3ErqAdtq,discussion-id=dkgl8lHQ,comment-id=0000,timestamp=2014-12-20T07:31:19.676+0000)

You play Lulu so you can shove them to death and/or solo their ADC pre-6. Your suggestion would completely kill that.

  • They massively increased her mana regen in 4.20. 5 (+0.5) -> 6 (+0.8).
  • Her solo lane is not in a great spot since she's so mana hungry and Chalice got nerfed.
  • The support itemization doesn't have the same issue. In fact, probably too much regen for most champions.

Lulu's primary issue right now is that her match up against common supports is fairly unfavorable. She's a poke oriented support in a healing/disengage heavy meta.

• I had a feeling when mana regen got normalized Lulu might have been buffed instead since it was so low. I wasn't sure though • I've been using solo lane Lulu long before the pros or sheep. I did not build chalice often unless AP is a threat, I relied on OP doran's rings and sheen boosts mana in a pinch. Considering the point above sounds like Lulu got buffed.

She hasn't been a common support pick in a while. However I know she can situationally still be good. Almost always outclassed though. No I actually do not rank E, I am trying to make it more competitive.

Sohleks1 votes

This not not exactly a buff, but a power redistribution so she is more versatile.

It just feels odd to me supp Lulu either does no damage with Q, or mitigates no damage at all with E until late in the game.

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