Petition to rename Karthus W

Durfain··13 votes·527 views

Should be renamed "Wall of Minor Annoyance" from "Wall of Pain"

2 Comments

Over Innsmouth3 votes

Karthus right now is just a mild inconvenience to the enemy team, which is a shame since he's so awesome. He really needs some love.

blackcat13001 votes

Yah, stop nerffing him for no reason, really riot slow reduced to half after 1 second.

It takes 5 Q's to kill on average throughout the entire gemage so lang as that person has no heals and is not a tank, and that is only if you are hitting them with single target damage. I f you don't miss a single Q it would take about 8 seconds to kill a champ.

Diana Akali Ekko Evelynn Brand Azir Fizz Gragas Kennen Katarina MasterYi Lux Lulu Leblanc Syndra Xerath Yasuo Zed Ziggs can all 100-0 in less then 2.

Karthus gets no benefits from cooldown reduction and is more heavily impacted by mana loss do to the fact he needs to us multiple Q's to deal any damage.

He doesn't have batter laning sustain he doesn't out farm and he lacks mobility.

Even if you manage to snowball you can't Snow ball and win like Diana Katarina Leblanc MasterYi Zed Yasuo ect.

As farm as late game damage is concerned he is not all that impressive. He has slow scaling and is a nitch pick at most vs some champs.

I remember when the wall had scaling Mr and Armor deacution of 15-35% item 3001 also used to reduce Mr by 35% so 70% reduction. plus item 3135 ignoring 35% base Mr this means for 7 seconds you had could deal trude damage +5% if they had 100 or less Mr.

But no armor reduction so my adc and ad jungles don't benifit from the wall and it is caped at 15% so putting points in it past 1 is meaning less.

This leads to liner scaling. Plus the wall now only lasts for 5 seconds and doesn't proc after the first time someone runs through it. The slow is the only scaling feature witch is now greatly reduced after the first second after running through the wall witch you can tp around or dash through no problem.

The slow technically only lasts for 2 seconds since the nerf.

It also make you feel dumb when you use it try to run and you die to a gap closer ability any way and see the enemy walk a way. It has a longer cool down then a level 2 event horizon and that is an awe stun not slow that can also trap an enemy inside because it isn't a wall.

Can the wall do something to disrupt champs with dashes and tp. Pleas fit it.

More from Gameplay

More by Durfain