Morde PBE Ghost changes

ExiledTyrant·12/11/2015, 2:39:06 AM·1 votes·569 views

I know PBE is always changing etc I just want to point out that pushing ghost damage into 100% Bonus attack damage is going in the wrong direction. This is for two reasons:

  1. Flat damage allowed the ghost to scale regardless of whether you were behind or ahead. While the gap between ADC, tank, mage, or support ghost is still distinctly different the gap was made much better with flat attack.

  2. Mordekaiser's Item budget doesn't allow for much if any bonus AD. Morde’s core consists of something like thisitem 1001 item 3116 item 3053 item 3742 item 3065 The last item is usually a tank item due to morde's need to soak as much damage as possible, while wading through peels and CC. In a small set of circumstances he can get something like a rage blade or hydra as his 6th item around 16-18. He can't rush offensive because rylais and sterak’s gauge take up that small window where he can buy pseudo offensive items. This leaves his ghost with no scaling until 16-18 making the ghost much weaker overall.

Solution

If his flat attack has to be modified why not make it total attack damage? Total attack has worked brilliantly for his other scaling abilities. The percent of course would be lower but it would make more sense considering his base damage and how he itemizes.

Conclusion

I usually wouldn’t respond so early to a change like this, but the trail of Morde changes are compounding into something that looks to weaken Mordekaiser in a major way again. Anyone who remembers the first Morde nerfs knows that the nerfs weren’t what really killed him, but the minor changes that happened month after month. First it was his numbers, then his itemization, then game mechanics, then map changes (shielding towers = more lost ghost kills than the other 4 years combined) etc. I’m starting to see a trickle down again and it has gotten me worried.

There have been a lot of good changes such as the shield increase on E, but small things like pantheon’s block, blind, and Jax evasion being able to eat Mace of spades hits were pretty bad. Small things like that tend to snowball into much bigger issues for Morde. Since he borrows from tanks, mages, and hybrids a ripple effect happens around him when things like the tank mastery change or mage itemization nerf happen. Changing his ultimate to bonus attack will be another one off way to weaken Morde that can compound in a much bigger problem later.

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