What is the reason for playing Janna?
I'm taking a break from posting about Freelo Lissandra to ask this question. Someone enlighten me. Here are my pros and cons
CONS
- Squishy
- Short range autoattacks
- Can't even shield minions
- Only has 1 shield
- Ult isn't worth using for the heal
- Mana cost on Q.
- Sucky wave clear (yeah having only 1 damaging spell that requires you to wind it up and can't clear a wave isn't exactly amazing)
- Tailwind passive seems useless. Yay I move slightly faster than others. Woohoo.
- AD shield isn't incredible. Woohoo I gain bonus attack damage even though my autoattack range suck.
- Way too reliant on ADC. She is the perfect definition of a the Marksman Aid. AD shield, peel but never really has a high moment alone besides flash ult.
- Also way too reliant on flash ult. Why not just permanently glue flash to her summoner spell since she's so reliant on it.
- Autoattack windup way too slow. I mean she has < 500 attack range. Why do you have to make it so slow?
- AP items suck on her, AD items suck on her. The only way to build her is cd and even that is neutered. I wanna enjoy saving 2 my allies with shields and not just 1 because "yay I haz moar AD".
- Ult cancels so easily
- W - Why is this even there? Yay i throw a bird that doesn't deal decent poke damage even though its the same range as my slow autoattack. This would be alright if she had bonus magic damage on autoattacks.
- Classified as a mage? Why? I can play AP Tristana but she ain't classified as a mage.
- AP Ratios way too low. Why should I bother buying AP as janna? I'd rather be a tank because her health is way too low.
- Her shield is best optimized for AD champions. So I should not save my AP carry?
Pros
- Tornado is a really satisfying kit to land well.
- Ult feels great when you use it to heal your team...until you remember that you can't flash ult anymore.
- E shield is alright. Decent shielding range
- Passive is great early game. Late game it is so useless. Your team won't really care if they move 5% faster when they're lumped together with you because you'll just flash ult away from them.
Suggestions:
- Magic on-hit damage on her W.
- Either increase the range of her passive at various levels or increase the movement speed percentage.
- Allow her to shield minions. I mean come on. It is a 10 second shield with high mana cost.
- Better AP ratios on her shield protection or make her the 2 shield champion.
- Increase the movement speed of champions that are healed/shielded by her.
other members of your team should be able to quickly close the gap.