Mana regen boots
Here's an idea for getting easy access to mana regen that isn't tied onto a big ticket item or an AP item (ideally for champs like ADCs, AD fighters/casters/assassins, and some supports that don't like investing into AP heavy items)
Adept's Slippers:
- Recipe:
+
+
+415 gold=1100 gold - Stats: 50% Base mana regen.
- Unique passive: Enhanced movement: +45 MS.
- Unique passive: Rejuvenation: Every 5 seconds, emit a pulse in an 800 radius area that restores 10 mana to all allied champions, including the owner. This effect cannot reoccur for the same champion more than once every 5 seconds.
All numbers are subject to change of course.
EDIT: There have been a ton of really good suggestions about how to improve this item idea, and a few of the best include:
- Rejuvenation is a stronger effect but not an aura (basically restores mana in pulses for the main user).
- Rejuvenation passive restores mana for distance traveled (something like 1 mana per 100 units traveled).
- Creating a new enchantment that gives the Rejuvenation passive instead of a full pair of boots.
- Changing boots of Lucidity to build out of
+
to give 10% CDR and 50% base mana regen for 1100 (not actually too big of a fan of this because it messes with AD caster itemization pretty substantially).
maybe the pulsing system that will restore 50 mana over 2 seconds. That sounds strong to me.
is the best mana regen item in the damn game.
+
and
, supports can buy
and
, so is this really that much of a problem? Personally, I would never buy those boots, I would just stick to
and
, they are just very strong options for AP champions, much stronger for me than mana regen I can get from 2 really efficient AP items.
line (support only),
(pretty good item but doesn't fit into a final build),
(sucky item in general), and
/
/
(only good on a select few champs).
), but there is still the issue that a lot of champs without a regen item still go OOM and are only able to refill at base, and building more max mana only allows you to delay that.
Very Thinky (sarcasm(No hate intended, just pointing out manaless champs that are popular))
makes nearly all of his abilities free. It's weird how Riot decided to create manaless champs, but couldn't think of the idea how to restrict them properly so they don't have an upper hand above mana champs. Also, as I am playing
. Being custom to resourceless
,
, and a handful of AD caster marksmen, who are champs who tend to be weak for a lot of the time (which is why some people want this kind of thing) but who are really scary and dominate hard when they aren't weak (which is why Riot won't give it to them).