The issues with IP and RP champ and skin prices.
something aggravated me when Bard came out. When he was released at 975 rp/7800 ip I remembered RIot saying something about releasing a few champs below 975 rp, about 3 years ago.
Guess what.
Every champion since god knows when has been released at 975 rp AND AT AN INCREASED IP COST Giant slap in the face from riot that pretty much says:* "Instead of reducing some champion prices, we actually rigged it so you should probably spend more money!!!!!!"*
I own every champion (except bard) and have never bought a champion with rp. But keep in mind I have only 2 rune pages with crappy runes and have almost 4000 games played. You basically have the trade off of having optimal runes or owning every champion or sinking lots of $$$$ in this game.
Don't get me wrong, I probably have over 500$ in skins in this game but a balanced F2P game shouldn't make you pay to unlock champions and give you a noticeable detriment in terms of runes if you don't.
ALSO DONT GET ME STARTED ON SKINS, DREADKNIGHT GAREN ON SALE WHEN YOU CAN GET IT FREE. Instead of letting people know you can get a 3 year old crappy retexture for free, riot is trying to squeeze that last penny out of people. GG