Corrupting if I think I will need the mana for long tanky laners or opponents with a lot of poke.
Getting tear as soon as you can is always good. Don't furget to buy
calling if they have sustain.
If my opponents are squishy (only one tanky enemy) I get
. Movement speed is a good stat on Urgot for it allows to catch players out with your ult. I get
if have several tanky champions.
I never get
. You tend to want to avoid items that empower your auto attack. It is much safer to use you Q's than your autos. I also
rarely buy this too. The healing isn't enough to warrant a purchase. And
is my go to for MR but
for certain match ups.
As for the VGU?
This was a post in 2013:
http://www.surrenderat20.net/2013/11/red-post-collection-urgot-discussion-on.html
I am not saying Riot hasn't made any progress but I am saying we haven't even the slightest inkling to anything they have done. The
team is going to do a "light/good" character since they just did a "dark" champ. Who knows, maybe 2018 I'd guess. I'd be wonderfully surprised if they did it in 2017.