@Meddler, It's time to revert the Ziggs Q hit detection nerf.

Sniperkaj··18 votes·805 views

For those who don't know, Ziggs bomb explodes if it hits within 150 units of an enemy. More than a year ago, this range was 180 units, meaning it was MUCH easier to hit bombs on champions.

Ziggs was nerfed for stalling games out to 50 mins with endless waveclear in multiple lanes around in Season 4. However, much has changes since then. Baron-empowered minions were added, his ults doesn't do bonus damage vs minions, and finally, mana items means (theoretically) he is gonna go OOM by clearing waves. In conclusion, his PVE is much worse.

Ironically, the old bomb detection range nerf encourages him to clear minions, rather than fight champions. You are never ever gonna hit an enemy after the first bounce of your bomb, so if they are out of range, you clear the wave instead. Give Ziggs the ability to poke/trade with his enemy more reliably. I think he is a very fun champion to play, and great for a safe first pick (he does okay-ish into assassins because of Satchel Charge) - but too unreliable damage. Could you please consider giving him this back?

8 Comments

Pupel4 votes

they seem to have shifted his idenity to tower destroyer rather than tower protector

B1naryB0t2 votes

In a siege scenario, poke is one of the most necessary things. So making his poke more reliable would make his identity clearer too.

Buff Jax please2 votes

He is a good champion right now. No need to buff him.

Feel Apathy1 votes

Currently it seems they want you to stay in, in order to trade better with auto attacks rather than hitting an enemy champion with a spell and running away.

Sniperkaj1 votes

He is reliant on throwing bombs to proc his Short Fuse... and as a mage, i think his bombs should be the main damage source. Whether it's a full fight or just poke, it's pivotal he is able to actually hit the spell - and then, as you say, use autoattacks as well for higher damage output.

Pupel1 votes

i think its easy enough for him to hit his bombs you run the risk of making it hard to not get hit

Sire Hippington1 votes

agree, though the old ziggs was kinda opressive in lane. However, meeting halfway at 165-170aoe should already help alot without returning the old 'how do i dodge that shit' feeling when laneing vs ziggs.

EmollientNut01 votes

That was literally his nail in the coffin. In S3 and 4 I played a lot of Ziggs, he was hit with a lot of nerfs back then. As annoying as some were, that nerf is the one that completely destroyed him.

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