This game feels too damagecreeped
This game feels seriously damagecreeped. I mean, I'm seeing everything blow up everyone as of lately. Who remembers the time when teamfights actually lasted more than 4 seconds?
Seeing all these Viktors 100->0 someone with EQ while building semi tanky, these jungle Nidalees blowing up adcs before their heal even went off, midlane is mostly about burst and I've not seen an Orianna for example since months.
Not even gonna talk about the high elo Yasuos building more and more defenses because he has insane damage anyway, and don't even get me started on tank Ekko. Just a bit ago I saw a 'tank' Ekko with Trinity force as his only damage item, and guess what our adc exploded in 2.1 seconds. Yes, yes that was very fun.
To top that off adcs have also joined this murdering squad. Remember when adcs were good against tanks? Well, this is the new meta, where adcs hardly do any damage to a lategame tank, but can twoshot another adc without trouble.
Have you seen the Graves builds, where he goes half tank and oneshots squishies with AA + Q + R? Fun times huh?
The point is, everyone isn't building full damage, but dealing more than what used to be considered full damage. The tank Fizz oneshotting someone more easily than the full damage build Talon. That's completely normal right?
This game has been damagecreeped, it's that simple. Too much oneshotting going on everywhere, the moment you fall behind be prepared for .3s oneshot combos. Snowballing is out of hand, champions get ahead and simply build tank and blow others up. Riot, can we please get your thoughts on this damage creep? Is anything being done about it, or do you even have any idea on what to do atm? Games to me are just not fun anymore, I really wanna know what any of you are thinking about this.