Look at this 2013 video of Scarra on Zed , 9-1-1 with 317 farm at 28 mins, lvl 18 vs lvl 14 vayne
Things to note in the clip: -Disgustingly fed in both kills and absurdly high CS especially for back in 2013 people did not have CS that high very often -Hits all abilities including double shuriken -Has 4 levels advantage -If you keep watching you see vayne teamfighting and doing the tiniest bits of dmg with each auto, compared to modern day ADCs that just frontload people down in 2-3 seconds or less.
And the best part of it all? Back in 2013, Zed was considered really really strong and picked in both LCS and worlds. Loved by all Zed mains back then and rarely banned in solo q. Today, Zed is considered not so good by the high elo community, Zed mains hate his current state, people who play against zed in low-mid elo also hate him, banrate is 30-40% as well.
I dont know how Riot managed to screw up this champ this badly. Its pretty clear he was both a better champ in high elo and better to play against when:
A) he was balanced around botrk , ldr , and sustained dmg/late game scaling rather than dumbass cheesy lethality powerspikes B) he was not balanced around electrocute/thunderlords C) he was not completely screwed up by the ultimate failure of the "assassin update" where he was turned into the rng AD reaping champion D) his base attack speed wasnt nerfed and he relied on mechanics such as the 5.22 bugfix and going in and out with no snapback delay rather then L3Th4LItY 1Sh0Ts that completely suck against anyone with tankyness/ lategame
EDIT: I almost forgot,
DO SOMETHING RIOT. LL stylish officially quit playing zed, Laceration thinks its torture playing it, everyone else in the 99% of the playerbase hates playing against zed. Clearly no 1 is happy. Clearly he was a way better design from 2013-2015. How about you do something? Riot has let this dichotomy go on for like 2 years?
EDIT#2: I also previously posted a super long and in depth post about how to fix AD assassin itemization with the goal of reverting alot of it back to how it was in 2013-2015 with it being more stable, scaling/lategame focused, and less of an avalanche difference between fighting a squishy vs fighting a tank/bruiser.
EDIT#3: I just wanted to clear up some confusion regarding the clip I posted. Zed's E does infact hit the vayne if you watch in slow motion. She starts with 100% hp but after she comes out of stealth she is at 85-90% hp and no Qs have hit her yet.
Also, both Qs do infact hit her. If you pause at 28:06 you can see both numbers on the vayne.
Some people are also saying "but zed could have done X, Y, and Z to secure the kill, a gold 5 player would have killed her". That is not the point of the video at all and I dont know why its being brought up. The fact that he has to do X, Y, and Z on top of landing all his abilities while being 9-1-1 300+ CS at 28 mins is literally my point. In season 8, lethality is so poorly designed from a powercurve perspective that when Zed is fed and spiking from stacking lethality, he can miss alot of abilities and still kill a squishy but then is completely worthless vs tanks/bruisers/later in the game. Botrk season 3 zed killed slower but was a way better champion and way less banned.