Base Movespeed across the board is changed to make all ranged champions slower than melees
How would you feel about a change like this
Outliers like Nautilus may need to kept at their current Movespeed though due to kit design
How would you feel about a change like this
Outliers like Nautilus may need to kept at their current Movespeed though due to kit design
They already did this way back in Season 1.
Marksmen ate a 20 movespeed nerf across the board.
That would be a difficult thing to balance. Ranged champions need to be able to kite melees. This would hurt ranged too much.
That would be a difficult thing to balance. Ranged champions need to be able to kite melees. This would hurt ranged too much.
There are plently of ranged champions that are already sitting at the lowest movespeed ingame such as ez or ashe, who do just fine
Though this change would also just increase the base ms of some melees too
There are plently of ranged champions that are already sitting at the lowest movespeed ingame such as ez or ashe, who do just fine
Though this change would also just increase the base ms of some melees too
that's because of their kit. Ashe has a built in slow which allows her to kite and Ez rarely ever gets close enough to deal with melees due to him spamming Qs and using E to shift away from the enemy
let's be real here , ranged champs need to be able to kite melee champs because they are weaker in a straight up 1v1 in melee in theory In league that's not the case as tons of rangeds outduel melee champs
ranged champions are already slower than most melees