Idea for hard to fill team builder roles

BestTristMyHaus·5/4/2015, 3:37:45 PM·1 votes·447 views

One of Team Builder's biggest issues is the (sometimes) long delay filling a certain role. People continually suggest an IP (or experience) boost for filling that role, since that has not been implemented, I'm just going to assume it won't happen. Something that I think would be even more compelling is instead of an IP boost, how about a VERY small (1?) RP gain for "most needed" role. Altho, if IP isn't floating I can only assume RP is a ridiculous notion. Which brings me to my suggestion:

How about, when a team builder lobby is open, you let members of the team contribute either IP or even RP to a "bounty" for needed roles? If there are any roles with a bounty, players can see those (up to 4) just like the "currently wanted roles" display right now. This gives players a chance to impact the lag on filling their team. I'd say to make it simple, players can choose to add a flat number of points, so the amount is anything from 1-4x whatever the amount is for a single role. Any player choosing a "bounty" role goes to teams in order of points offered. Obviously, at end of game pts are deducted from the players who contribute and added to the player who filled, as always, captain can kick players who don't fit the role they really want.

Any thoughts?

6 Comments

S H A Y C 05/4/2015, 3:43:29 PM1 votes

I think people need to stop being afraid of the jungle and learn how to carry a game as a support. So many players hate support because they "dont get kills" and "cant carry a game" For all those people out there, plz watch any Fnatic game from the spring split and watch Yellowstar ROFL stomp hard carry that team to European champions. And for the people afraid of the jungle...don't be a wuss. That should take care of most of it.

Also as a side note, it seems to make the searching go faster if you select "Any" wherever possible...you will get some champions that are suboptimal, but when que time is a higher priority this help. Bot lane is the only place you really dont want to put "any" role, but the other 3 you can safely get something reasonable.

Wickedfates5/4/2015, 4:13:54 PM1 votes

i main support, and i have found myself waiting for extremely long times for jg.... i had to wait 10 mins on a fri night this past weekend for a mid...... it's also sometimes other factors, such as the mmr of the team, or leader or something.... i dont honestly know what these other factors are, but they are there, it's not just a problem about the role

for your pay-to-play idea, im sorry but i do not like it at all.... captain can kick people still yes, so if you dont want to "contribute" to the fund you get kicked for someone who will?

MVDuneCats5/4/2015, 4:29:57 PM1 votes

"Oh, I was hoping for a team that was offering bounty. Guess someone else go there first." Player leaves.

I think it's a bit too mercenary when players have to provide the bonus rather than the game. And I personally don't like that direction.

There's probably lots of potential for other issues. One or two members who are willing to offer a bounty could harass the other teammates to also chip in to increase the bounty. And since there's a cost to recruiting in this manner, teams may start grilling the player that fills that role before the game, or harass them during the game if they don't play up to their expectations (even more-so than now).