If you reduce CDR by 20% on all items, the game would probably be a lot healthier.

NA Darklarik·6/2/2019, 10:45:36 PM·7 votes·1,113 views

If all 10% items/runes/abilities/buffs offered 8%, and 20% offered 16%, it would take 1 whole extra item to get to the cap.

Seeing how you want to put CDR ON EVERYTHING now a days to make it URF deathmatch, i think this would be the most sensible nerf to both nerf mobility via abilities, combo rotations coming up too quickly, create windows of counterplay and reduce snowballing all in one go.

The alternative would just have to be remove CDR from half the items but i dont see Riot doing this.

16 Comments

MrFawknSunshine6/2/2019, 10:55:42 PM6 votes

most items are only 10% cdr

the items isnt the issue, its the transcendence , flex rune for cd per lvl and the 5% cosmic insight cd that does this

AlienPrimate6/2/2019, 11:06:21 PM5 votes

An idea I always had is to change cdr to be multiplicative and change the hard cap to a soft cap at something like 30% that halves all cdr past it. This means that you build item 3078 item 3110 on Nasus and you instead have 1 - .8 x .8 attack speed for a total of 36% instead and the 6% over is halved to 33%. Throwing in a spirit visage would bring it to 1 - .64 x .9 = 42.4% with the 12.4% over being halved to 6.2% for a total of 36.4%. If someone wanted to do a build in such a system with ionian boots and five 20% cdr items they would end up with 50% cdr after the soft cap.

Tahminatrix 6/2/2019, 11:21:16 PM5 votes

I just want item 3110 and half of the pure tank mr items to lose their cdr in favor of more raw stats...there should be a pure defensive/tanky mr item that I can get when im already capped out...like item 3143

item 3194 item 3065 both have cdr -.- item 3001 I guess I can consider it being pure tanky outside of the passive, but again also wasted stats on cdr.

PopcornBunni6/2/2019, 10:54:07 PM4 votes

Increase the damage from Transcendance to 2.5 adaptive force per point of CDR to compensate the already borderline playable/unplayable tanks who would be hit disproportionately then sure.

LMQ TripleLift6/3/2019, 2:50:59 AM3 votes

I think it would be much healthier for the game for CDR to not exist. It's better to have the CDs attached to the champions be the CDs they have...right?

ZephyrDrake6/2/2019, 11:55:17 PM1 votes

There is a reason why CDR is just either 10 or 20% and not random numbers like 8 or 16