Escaping low elos

forresto··1 votes·390 views

I have way too much time on my hands today. wrote this as a comment for someone else, and thought it was worth posting.

1: look at your team comp in champ select, and see what your team needs rather than coming into ranked with the intent of playing a specific champion. I can't tell you how many games I've lost because my team didn't have a tank, or the enemy team had way more cc than ours etc. basically just look to balance out your team comp with more cc, more tankiness, or decide whether your team has too much ad/ap and balance that out. The understanding of this can come from experience or watching pro sports where there's a lot of commentary about team comp, and you can pick up some useful bits of info.

2: keep your team playing. I've seen a lot of games lost because 1 bad thing happened or we were down a few kills, and everyone decided to surrender when a turnaround was still entirely possible. there's something strange about the psychology of ranked that makes people care way too much about whether they win or lose, but the moment something bad happens they surrender. Worse than that, a lot of people in lower elos don't identify what things are causing their entirely manageable problems, and when their limited understanding of what they should be doing isnt working they think the game is over because they don't know how to work around the enemy strategies/mechanics that are causing them problems. Finally, team comp has a huge role to play in when peoples power spikes, but since low elo players don't understand this they are not equipped to recognize whether they are actually losing or whether they have a more late game comp which should win later in the game. As long as you can keep the ball rolling a lot of the time the enemy bronze players will fumble it. Just remember that everything I just said about psychology and low elo players applies just as much to the enemy.

3: spread the wealth. If you consistently win your lane, but always seem to lose, one of the best things you can do is spread your advantage to other lanes. Of course, if you're the jungler you're doing this by definition, but the top, midlaner, and support can all leave their lane for brief periods in the early game to gank other lanes. If your minions are shoved/you can shove them to the enemy tower, do so, and then pop over to another lane to add some pressure. Even if you don't get the kill, doing a decent chunk of damage to an enemy can vastly change the power dynamics of that lane, or even lead to a kill down the road. More than that, showing up once or twice can completely change the strategy of the enemy, and force them to play very passively since they fear getting ganked.

4: play jungle. The jungler has the capacity to be the single biggest influence on the course of a game. They are critical in objective control, they can significantly change the outcome of the lanes they visit, and there is a jungle champ to fit any need. There are tanky jungle champs, AD assasins, AP assasins, high cc champs, anti-AD champs, basically the jungler can fill any need in a team comp. The jungler is even more important in bronze elo because low elo players are bad at vision mechanics, and aren't usually good at keeping an eye on the minimap even if they do ward. They have bad communication, don't keep track of you, and their supports are primarily unwilling participants forced into a role they don't play well. They don't understand lane freezing, or how to manage the positions of minion waves. Whichever champ is winning in low elo is likely to be pushed to the enemy tower with 0-1 wards in the river bush, and if you keep an eye on mid lane you can usually tell where the enemy ward is.

5: this is kindve an aside from the previous point, but if you really want to wreck the low elos get good at eve. Although she lacks hard cc, she has strong ganks that ruin the set understanding people have of vision management. Most people in low elos don't think to buy a pink ward unless they're the support. If they do, you basically just got some free gold/they lost gold and you can come back in 15-20 seconds anyway after they settle back into their lane patterns. Just think, your very existence is costing them money! beyond that, she can build any way she wants and be extremely powerful regardless. tanky, bruiser, ad, ap, anything. You don't have to even worry about the team comp really when you pick her, just build your items to fill whatever hole your comp has.

8 Comments

Restless Slumber1 votes

You're still low elo and I'm still low elo. You're advice is good to a point. You should not be telling people to get good at Evelynn though. If there are any champions that low elo players should learn to climb with it should be what's played in LCS. I main Elise, Nidalee, and Rek'Sai. I climbed out of silver in a 2 week period of playing 2-5 ranked games a day.

Another thing is to have low elo players learn map control, vision control, and timing. As a jungle main I've gotten the role down to a science in the early game and either get an early buff steal, early kill, or both within 4 minutes of the game starting. These are things that players should be learning.

Another tip that I would recommend that has helped me a lot is watched VODs of pros playing the champion you are trying to learn. It has helped me improve my laning and my jungling by a lot.

Last tip I would give to get mastery 4 or 5 on a champion before bringing them into ranked. You need as much of an advantage in your games and playing someone that you should be comfortable on is smart.

forresto1 votes

Well, I've made it out of the really low elo though. As of this season I'm silver 4 which still isn't great, but I'm not bronze at least, and if I could get myself to stick with a champ I'd probly climb higher. I agree with you in principle on playing what the LCS players play, but in practice LCS players play those champs because they know the ins and outs of most champs, and chose the champs best designed to fit the roles they need. Solo queue at low elo is a very different beast from LCS play. I reccomended eve not because she's the strongest champ, but because her mechanics are the best designed to exploit the weaknesses that make low elo players what they are. The other problem with telling people to play whatever the LCS champs are, is that a lot of pros play champs that are mechanically complex, and that's difficult for a lot of unskilled players to learn. Eve is extremely simple and straightforward, making her an easy champ to pick up. I agree with all your other points though. It would be difficult to exploit weaknesses if you didn't know what people should be doing.

also as an aside I'd like to give a shout out to the old eve who could go into stealth mode for literally a full 60 seconds and then pop out on someone wherever/whenever. You are sorely missed by me for douchebaggery potential. *salutes

1 800 MID LANE2 votes

Telling people to learn champions that are played in LCS isn't exactly a good idea, either. While there are picks in LCS that are really strong in solo queue, some of them are horrible in low ELO and even worse alone. Azir is a particularly good example. He works, but it's almost hindering yourself by picking him unless you're very confident with him or have someone who you synergize well with. I'm talking as a player. Not just the champion. Unless you're duo queued, the second one is almost entirely by chance. The reason is that, unless your opponent turns their brain off entirely, he has little to no kill pressure in lane and/or alone and without snowballing your own lane, you're forced into relying on the hopes that the rest of your team doesn't need help in the first 15 minutes. Orianna is also rather hit and miss in the same sense. You could classify almost every late game champ as insanely hard to pull off in solo queue if only because of their minimal impact early on.

Again, while a lot of the champions picked in the LCS are still good in solo queue, telling people to learn champions played in LCS for climbing in solo queue is rather misleading. There are a number of factors that change from bronze to silver to gold and to plat, let alone from challenger to LCS, that hinders the viability of some picks in certain ELOs.

Restless Slumber1 votes

So, when I say pick champions that are used in the lcs, what I mean is pick champions that are in the meta. They don't need to be the strongest one out there, but if you can grasp their mechanics, then you should be good to climb on them. However, saying that Orianna and Azir aren't good for solo queue with no kill pressure is completely wrong. I can see that you play a lot of Azir, but not to be rude, a good Azir player can kill solo at level 6.

Also, the main champ that I was pointing at for a great solo queue pick that's played in LCS is Rek'Sai. She's easy to learn and is a god tier jungler. A big reason I'm saying to play champs like Rek'Sai is so that I can stop seeing people play yi and Xin Zhao and wonder why they can't get a good team.

1 800 MID LANE1 votes

Azir has very little kill pressure in lane and his all-in isn't too grand either unless they don't have flash which is something you can't force easily unless they end up being completely stupid around your soldiers. I said they weren't good for solo queue unless you're 100% confident with them which is not an easy thing to have in both cases unless you've played them quite a bit.

And who said I can't solo kill at level 6? That doesn't mean it's an easy thing to pull off and it doesn't mean he has any more kill pressure in lane. It just means this champion can kill at level 6. Any champion can kill at level 6 if you know what you're doing.

Kill pressure doesn't mean you can or can't 100-0 someone. It's the likelihood of it. If you want kill pressure in lane, you take something that has a really easy all in such as an assassin or a burst mage. A late-game DPS mage such as Azir has so much counterplay in an all-in to the point of it not being scary in a 1v1 situation early on at all.

Restless Slumber1 votes

Kill pressure is your overall chance of being able to kill the opponent. When you're playing Azir you have a ton of kill pressure considering you should be constantly poking the enemy. It should be that on Azir you can get a solo kill if you actually pull of an Azirsec. And the point about champs like Azir not being good for solo queue is something that I've tried stating already. You should be learning your champs before climbing with them. The only champs that I hate to see in solo queue are Zed, Yasuo, Lee Sin, and all of the brain dead champs. I don't think that anyone below diamond should be playing any of these difficult champions because they'll feed more than carry. Champs like Orianna and Azir, which are 2 of my favorite mid laners are difficult yes, but are much safer which after playing so many games I would always prefer to see.

1 800 MID LANE1 votes

I disagree with the poking = kill pressure thing. While it does put some kill pressure on the lane, it just gives them more time to think about if they should stay in lane longer or not. Champions like Zed and Yasuo can all-in much easier with less time. Quicker all-ins mean less time for reaction which result in more kill pressure. Disagree if you like. To each, his own.

Restless Slumber1 votes

Poking gives so much kill pressure though and you're disregarding it. My one true love of the mid lane is Orianna and she is a late game control Mage. Even with low power early, if you can poke down your enemy low enough you can kill solo. This is true for any control/poke Mage.

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