Riot please, take some of these ideas just once from me.

Denims Wrath666··3 votes·620 views

I dont need credit, just ponder some of em for a few.

item 3102 being MR/mana item again, or bring another something like item 3742 with the slow working on an ability. item 3711 this item shoulda had refillable over time wards, or made it so every time you kill scuttle you got a stack. item 3056 shoulda worked on ally turrets too that worked like old fortify ss item 2051 this shoulda been buyable in SR. yeah its strong ish, but it falls off like many things. item 3146 why wasnt there a dorans item that had lifesteal/spell vamp but wimpy ratios compared to this? example, 5% ls/sv, 5 ad/ap, 50 health. item 3140 I say this item should have ENERGY REGEN item 3069 um why did it lose its gp 10 exactly? item 3715 why does this smite require an auto attack, when it should start burning off of abilities even. the smite itself should do like a base damage so you can get assists. item 1415 item 1411 item 1403 should have the option for the sated or continued stacking. like dont get me wrong, i like being sated and was a nice touch, but at the same time I enjoyed the constant stacking. like you could put the sated at 30 like usual, but give it a cap on stacking? like 100 stacks max. just saying. item 3137 why isnt there an ap version yet? like yeah sure this item is hella annoying, but seriously... item 3157 ad zonyas. item 3075 but for ap damage with CAPPED damage returned depending on level and resistances. obviously if i just said an ap tm without any of these suggestions would mean I didnt consider my little friend Veigar (don't tell him i called him little) item 3751 but instead of being a burning/health item... make a crit item that slowly builds during combat item 3285 an ad version thats not static shiv, but actual ad damage. item 3026 optional revival. obviously it would have the passive of slowing the death animation, but you get the choice to use its passive item 3363 um? why cant these wards be used to hop/tp to? or charges? item 3077 one that does damage based on your current mana and gives back a % every time the active is used. so it would be the blue thirster of hydra as a tear upgrade. item 3111 since tenacity is kinda BLEH now compared to item 3009 , why not give item 3105 item 2033 a bit of tenacity when they are activated?

these are just suggestions I want you to take more than a glance at and reconsider. also, not the first or last time i will say this... bring back wriggles. also please, if you downvote, explain why. and you dont have to like all of them to give this a bump. i just wanna change the game up a bit more.

11 Comments

ModWulf Helhammer2 votes

The reason blue ward is untargetable is so that you can't place an insanely deep ward in the heart of the enemy jungle and just TP to it

Only thing I can get behind on this is the scuttle ward charges. Other then that, your ideas are pretty bad

Denims Wrath6661 votes

could EASILY toss on a debuff on fresh blue wards that stop tping. would be no different than someone walking into your jungle and placing a pink ward deep.

D2oPtuSCko2 votes

You can't put down pink wards a mile away. Also the blue trinket is already 1000x better than the new stealth wards. You're not looking at balance at all, you're just looking at what you want and think would be fun. AD zhonyas? Like really dude?

Denims Wrath6661 votes

where did i say anything about balance? maybe you've been living under a rock but league isnt exactly balanced. if anything most of these items would give a bit more item diversity with champs over situational buys. like when people buy qss on ap champs.
also, the blue trink isnt actually that great. your ward is VISIBLE so you're handing free gold away, and you're not considering that maybe the blue wards placed by YOU should be tp-able. i know trying to think for 5 seconds for other perspectives is difficult... wait, no its not.

Denims Wrath6661 votes

also hey, ima just point this out. zonyas. its active makes fucking sense for ad champs. more sense than ap champs. making an ad version would be balanced.

D2oPtuSCko1 votes

AP champs generally have long cool downs and all their damage is based on that. AD champs only need auto-attacks to do damage. Zhonyas is a play maker on AP champs for a reason, to let your cooldowns go. Just imagine how dumb it would be when every ADC, assassin, and bruiser has zhonyas.... Yeah thinking is apparently hard.

Denims Wrath6661 votes

yeah not every champ is gunna buy it. also its still a self-inflicted stun, so you're not doing the core to what an ad champ actually does which is doing stuff. if anything its a better play maker item that actually does require some activation over them getting the possible ga or steraks. yeah, thinking isn't that hard. you should try it. trying to argue that an ad version of it would what, break the game? 50 ad, 50 armor. 2spooky4u maybe

D2oPtuSCko1 votes

It has nothing to do with the stats... Every ADC and assassin would buy it nearly every game. It would yes, be broken AF. Just think about it. I used to buy zhonyas on ADC trist before the rework, it's already OP on ADC.

Denims Wrath6661 votes

right? you would buy it on adc. and you see people get qss on ap champs. im throwing this idea out there cause you're gunna buy the item if you want it anyways right? so why not give some stats in that favour, allow people in the lower elos to start using these actives and overall get better. you have to remember that we do only have 5 item slots... so an adc trading off an AS item for this is balanced all on its own. also, its not that op for suggesting basically mirrored items for counterpart champs when they are already in the game regardless. all these suggestions have easy tuning for their mirror counterpart.

D2oPtuSCko1 votes

If a all AD champs have zhonyas in their build path, that means most assassins and mages will have a very hard time kills ADC. It's just something that isn't a part of AD champs for a reason. I bought it on trist just because it was funny. But actually having it give AD+crit or something would be just dumb. It counters too many champions.

ModWulf Helhammer1 votes

Blue wards have no duration limit. You could throw one down, and then just wait out that debuff timer.

And in order to put the pink ward there, you actually have to walk into the jungle, meaning you risk getting caught. Blue wards don't have that threat

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