Why not make Lethality only apply on abilities?
Make it the stat for AD Casters and Assassins, while the LW items are for autoattacking Champions; the ADCs, so that it's not so universal.
Make it the stat for AD Casters and Assassins, while the LW items are for autoattacking Champions; the ADCs, so that it's not so universal.
Lethality doesnt need nerfs just because it isnt a useless stat anymore.
Now champions liike Jhin, Quinn, and some other hard abusers could use some nerfs.
they don't want to understand, lethality was garbage before the buff never bought on any champions
just because some champions were ALREADY BROKEN like jayce before lethality doesn't mean we have to nerf lethality
but then we'd have to buff it to compensate
jhin would still build it but i admit it will make him weaker
why not just remove it from ranged fkn champions as it has been suggested since LAST fckn year and let only the champs that is made for use it.
Because lethality on jhin is 100% more dynamic than crit on jhin same for varus and every lethality user that aren't named mf
Meh this would do the trick. Ranged champions can get away with lethality because it lets them do more damage to a tower (unlike Crit). If we were to remove it from AA's, Caster ADC's would lack the damage to towers because they don't have the AS from zeal items.
As much as we'd like to see Lethality become melee only, Riot is severely opposed to the idea. They don't want people to think that the game designers are actively restricting your customization... or something like that, it's not really made clear by a Red when it comes up. Bad communication.
However, Riot seems to have no problem at all with making things work less efficiently on ranged champs vs their melee counterparts. There are several masteries that are just worse on ranged champions for legit balance reasons. Perhaps Lethality could be only 1/2 as effective on ranged champions.
Making Lethality only apply on Abilities would probably push it out of the spotlight for ADC's, but it'd remain ''ok''. Most Melee users would still be somewhat fine, since empowering their spells is the important goal for them. Some rebalancing would be required ofcourse.
Shaco would be actually garbage tier as AD once again because he is the only autoattack reliant Assassin in the game and as Assassin he is encouraged to buy lethality.
Other Assassins also rely on hitting some autos between their spellcasting (Talon to proc his passive and ult, Zed after ult and E and to apply his passive) and it might hurt them a lot (but not as much as Shaco).
Because of that I think that it would be better to leave lethality as it is and rebalance abusers in some way if they are overbearing.
I find it funny how Riot stated they would make them melee only if they were more effective on ranged.
Yet here we are.
Yeah lethality is sooo broken Lucian so stronkkkk xddddd
But really just nerf the champions that abuses it too much
lol fk no why would a champ get nerfed because of shitty item balance? and what happens when the items themselves get nerfed? the said champ is garbage because rito doesnt care about champs that arent played in the lcs.
So are you saying revert lethality to 7.1? Lol
i dont mind lethality as much as i mind getting oneshoted by 1 item mages and supports.