End the prayer to rngesus
So, awhile back, thinks like dodge were removed because riot didn't want rng to be a deciding factor. Crit, however, for some reason gets to stay. I would like to see crib chance reworked into a "double damage every x attacks" mechanic, similar to Caitlyn's passive. I believe this would make players much better able to predict their damage output, and have enjoyable in lane poke battles by counting and poking with those big attacks. Thoughts?