weekly reminder 1. Rammus doesnt feel like a champion fun to play since the rework
or feel good to play he feels clunky and it isnt fun at all
revert the rework
or feel good to play he feels clunky and it isnt fun at all
revert the rework
He's actually quite strong still, and could easily out-class most junglers. He's extremely strong in what he does roaming(ganking)/power farming. The issue is he has problems finishing off the target especially when he has high dmg coming from his ability.
He's actually quite strong still, and could easily out-class most junglers. He's extremely strong in what he does roaming(ganking)/power farming. The issue is he has problems finishing off the target especially when he has high dmg coming from his ability.
Thats not the point, Its the fact that he feels clunky and unfun to play, His q is a channel and they need to remove that? WHAT IS HE CHANNELING?
I cant answer why it channels, but it makes sense that it does. Similar to an MF ult, it runs under an allotted time and can be countered within that time. I dunno how you played Rammus, but hes one of my lvl 7s and I'll say hes on the easier to play side. He only feels clunky for me cause his W now slows him down, that's a pain in the butt for me but does increase balance in a way that he cant always solo enemies.
My tip for rammus, Predator, Ghost, banshees veil. Veil will prevent one cc spell from stopping you (or protect you from 1 high damage ability) while ghost and predator procs make ganks a lot easier.
I build Titanic (usually after a couple tank items ofc, but hey if I get fed early then why not) and people never expect my damage lol. I usually go Aftershock/Precision though Ghost for me is way more fun then Flash (double up time) and Idk he doesn't feel that clunky to me after I got used to the W slow. I do hate that his Q is a channel, but it was really strong when it wasn't.