A couple of wannabe "solutions" for some of the current "problems" with balance .

WESTFALL·4/4/2015, 2:04:36 PM·1 votes·566 views

I know some might not agree with those but they are just suggestions that can be worked on .

Veigar :

Make his w have a slightly bigger range , in that way he can use it as a poke from a safe distance.

You can also make his e range a bit bigger , cause it's pretty useless against other mages , they can still damage you while in it unless you stun them .

What i'm suggesting is to make Veigar a poke mage with a finisher (his ultimate) . Basically his playstyle would be : poke,poke, poke , finish someone, repeat .

Nidalee :

Make her passive proc only at longer distances with the spear. I think most of her power comes from being able to land those easy short range spears and then proceed to jump on you.

It happened so many times for me , to jump on a fed nidalee with ahri, charm her, do everything perfectly, and in a 0.1 second, she spears me from 0 range and w/e/q's me to death .

My suggestion is to make her passive proc with spears only after it travels half of the distance .

Zed :

Now this may be controversial.

But what if Zed wouldn't create another shadow when he ults ? I think his ulti is powerful enough even without creating that shadow.

Would removing it remove a lot of his power or would it just make him more balanced ? I never played Zed myself that's why i ask. I only player against him many times .

Fizz :

Simply make his playful trickster get a longer cooldown if he doesn't hit anything when he lands .

Riven :

As someone suggested on the forums some time ago, just make her second q damage only with no dash .

Katarina :

Maybe make her Shunpo not affected by her passive ? Just saying. I dunno if this would be a really big nerf .

Kog'maw :

Let him get some ms while walking in his E

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