Revised Master Yi changelist
Once again, the goal here is to improve Master Yi in high elo (D2+) with neutral impact on lower elos.
Meditate
Maximum channel: 4 seconds -> 3 seconds
Healing per second: Unchanged
[New] While channeling, Master Yi can sense unseen units near him. They appear as red silhouettes.
Wuju Style
Cooldown: 18-14 -> 15-13 seconds
Mana cost: 0 -> 40 mana
Highlander
Extra duration on takedown: 7 seconds -> 6 seconds
[New] Grace period: If Highlander's duration runs out while in Alpha Strike's animation, and Master Yi gets a kill/assist as he reappears, then he gets 6 more seconds of Highlander.
[New] Highlander pauses while Master Yi is in stasis (e.g. Stopwatch, Guardian Angel).
Alpha Strike
[New] Alpha Strike can be cast on ally champions. Doing this only makes you untargetable for 0.2 seconds and of course doesn't deal damage, but puts Alpha Strike on a reduced cooldown.
Double Strike
Double Strike shouldn't cancel your attack when the stacks expire.