@RIOT: I would like to know, why ranged and Melee Champions gain the same benefits from runes.
Even though this goes for all the runes, just for this example lets use the runes from the Precision tree.
Lethal Tempo, Press the Attack and Fleet Footwork all offer the very same reward, no matter if you are a ranged or Melee character.
Yet Ranged Champions, especialy ADCs have a way easier time to activate them and to make use of them, and they are safer while using them. Dont you think that there should be a risk to reward ratio kept, so that Melee Champions actually get rewarded for having to be in the enemys face?
ADCs have already enough advantages in this game, maybe its time to treat every Champion fairly, even if hes not an ADC.