Rito, if you plan to buff Azir, buff his Sun Disc turret damage/kits
In a lot of my games as Azir during the pre-nerfs, many people tend to not take Azir's turret seriously, as all of them has a set of mind thinking that it does not deal any damage, & seems pretty weak in terms of defence, when the degrading HP bar fooled a lot of the enemies' eyes, resulting in lots of "risky" dives, and getting me & some of my squishy teammates dead. So much for "territory conquering".
At least buff:
- Azir's turret to about 250/350/450 damage instead of the average 200+, and/or
- Make the Sun Disc also grants a shield to nearby allies & himself that absorbs 100 (+10 per level) incoming damage.
That'll make enemies' think twice of ganking Azir under his Sun Disc turret.