Please rethink what bust damage is supposed to be and should do in game.

Yordle Gunner·12/4/2019, 3:39:57 AM·31 votes·12,496 views

This goes for every champion but in general if any champion is able to kill "most" other champions in a couple seconds or less it will and now has created alot of problems. There is little skill expression, one players small mistake leads to everyone getting killed and fights aren't satisfying.

How this game is fundamentally played needs to change. What we now think of One shots, needs to go away, 100 to 0 health in a second needs to be a thing of the past. To start there needs to be a massive increase to every single champions Health and Armor/MR.

New balancing issues will arise because of this but then those can be fixed like a Rough gem being polished, Right now Riot is trying polish a rock, making this rock as pretty as possible. Throw away the rock. Bring the game back to longer fights, but keeping the current total game time the same.

53 Comments

LanceTheMighty12/4/2019, 3:25:49 PM11 votes

I should be able to build glass cannon and get caught out, cc chained for 3 seconds and survive

-adc players

EATARI12/4/2019, 2:19:46 PM7 votes

Ahri Sona MissFortune OP rito please nerf bust damage.

7thHeaven12/4/2019, 11:33:09 AM5 votes

You build 6 damage items and hope for mercy ????

Chainman312/4/2019, 3:48:49 AM4 votes

Bring the game back to longer fights, but keeping the current total game time the same.

Do you even understand what you're asking?

Nea10412/4/2019, 11:53:52 AM4 votes

It has been over 2 years of this sh, and now they are just gonna give us the 3rd.

As predicted months ago, Season 10 won't be any better. This game's fate is clear.

hhaavviikk12/4/2019, 1:43:30 PM4 votes

Better get rid of lifesteal and crit then, because of those 2 things ADC's needs to be bursted down in less than a second otherwise they will burst you down in 2 seconds with right clicks while healing allot of health.

xDogMeatx12/4/2019, 9:29:58 AM3 votes

"bust" damage?

Manarager12/4/2019, 4:51:38 PM3 votes

My problem with the current damage meta is that you are caught out as a TANK and bursted down in less than 2 seconds. It's not that getting caught out and positioning is an issue, it's that literally a tank can't even facecheck a bush to prevent his ADC from dying because he'll die just as fast.

There are no tanks in current meta. They're impossible to get out of laning phase/early jungle, they don't feel tanky, they get absolutely annihilated come lategame teamfights….

TL;DR tanks aren't tanky anymore.

Pika Fox12/4/2019, 10:01:42 PM2 votes

You present all these supposed issues, but give no proof of why things are issues or bad or wrong or need to stop.

The people being "one shot" are the people who build full damage.... Who SHOULD be one shot. You built full damage, if youre in range to take damage youre in range to die.

I can still play maokai and dive in 1v5 into a team with no DPS and live for 30+s solo. Tanks still cannot be killed by burst when built tanky. The same is true for any tanky champion who arent tanks.

Pierce The Veal12/4/2019, 12:45:57 PM2 votes

What do you mean most of the stongest champions shouldn’t be dishing out burst per second? That’s crazy talk.

Ahris12/4/2019, 4:08:10 PM2 votes

This boards believe Caitlyn is okay to one shot with a right click, with ONE AA.

So, not sure what you guys want.

IloveIsa712/4/2019, 1:12:31 PM1 votes

I have a theory that you probably don't build MR or Armor in any games. The truth is building just one situational Mr/armor item will help you so much. Although maybe an increase in survivability early game would be nice for tough laning phases ... Can you imagine how boring it would be if everyone was limited to kits that can only half health an enemy champ in team fights? It's like if an ap Malphite ults a squishyadc followed by a yasuo ulti=death.. it's well deserved. When a veigar traps you in his cage and has 900ap and hits you with Q and W and his ultimate you die. It is what happens. Burst damage isn't a problem. Being positioned bad and in a spot to receive tons of burst damage however is the problem. Meanwhile your team probably needs to take advantage of the fact that after everyone uses up their abilities, the other team is vulnerable while on cooldowns and try to get counterplay.

Zullar12/4/2019, 10:33:43 PM1 votes

Burst damage has been crazy since S8 and Riot doesn't show any signs of fixing it. Unsure why.

I asked them to send surveys asking the players what they think about the current state of burst damage... but thread got locked :[ https://boards.na.leagueoflegends.com/en/c/gameplay-balance/Gm44Q0F9-riot-send-surveys

Ηuawei12/4/2019, 10:48:22 PM1 votes

Do you think Riot could create even more balance issues even if they tried?

I mean, it can't get worse than it is now if you do any kind of balance change. We got it all.

Season 8 super burst meta, Tank meta. They messed with every number by now.