riot im SICK of 20 minutes queue's in gold. how to ACTUALLY fix the problem

Kaokentake··2 votes·596 views

support is the least desired role. why is this?

  1. you pick support. top and mid feeds uncontrollably. faker playing support in gold couldnt carry these fricken games. there is a limit to what you can do on support. it makes playing support feel horrible when you depend on your team to not suck to get a win

if i play jungle/top my team can suck horribly but i still carry. thats impossible on support

on support. you need you team to play good. they will run around, chase kills, feed stupidly. when i play top/jungle/mid i NEVER play as horribly cringe as these people do when im support. its fricken so horrible to watch

when you play support you are SACRIFICING your carry ability and giving it to 4 random people hoping they dont suck. its NOT FUN

this is why PEOPLE DONT LIKE playing support. because people want to WIN, not get cucked by 4 trashcans and feel like they wasted 20 minutes of their life

so with that said. here is the solution to make support desired. people want MMR. its why they play

when you win on support, you should gain 6x the MMR reward. LP doesnt matter, because eventually LP gains will skyrocket when your MMR gets high

how do you know who really is supporting and doesnt just select support and say "mid or feed" to gain extra MMR?

simple. make it so the person on the team with the lowest gold gained from killing minions/monsters gains 6x the normal MMR reward for winning

this means the support will gain massively increased rewards for winning (because anyone who truly understands "why" they play ranked and why they are "addicted to elo" understands that all that matters is MMR. thats all we really "want". kills dont matter, farm dont matter, CS dont matter, all that really matters is MMR to someone who truly understands ranked. LP doesnt matter either, as LP rewards increase as your MMR increases)

so there is a trade off

its EASIER to carry games as top/mid/adc/jungle. since you have massively higher gold levels to impact plays

so i feel people who decide to play a role with less ability to carry (support) should be rewarded with super high MMR for victory and also, on the flip side, this will make support much more popular, and make slower queue times

and when you lose, you get normal punishments sure. we dont want a feeder trying to get the lowest gold to get a reduced MMR loss.

ALSO RIOT. this will cause a problem where support mains with inflated ELO get crushed if they are forced into jungle/top/mid. so i have a solution. this will probably increase the demand of support and cause support to be a "special" role where mains should definitely not be forced into other roles, and as such i believe there should be a "queue only support" option. this option allows one to queue only for support, and other roles cant do this.

if you want top/mid/jungle/adc you have to select 2 roles. but if you want only support, you are allowed to queue for only support

heck honestly, i dont see a problem with allowing people to queue only 1 role. i think with my new system, support will be much more popular, and with my new system of rewarding supports you could allow people to queue for any amount of roles they want (1 2 3 4 or 5) and it would probably make queue times decent

1 Comments

Lost R1 votes

Supports shouldn't be treated any different from any other role out there, ESPECIALLY when it comes to meta stats. What's needed is a change in the community's temperament towards supports.

The problem with supports is that they aren't focused around getting kills, and the community decided long ago that the ONLY thing that mattered in this game was how much a champion could kill and how fast. This turned into a vicious cycle of any new or inexperienced players being delegated to the support role while everyone else went all damage. The mindset stuck in fast that supports were terrible players who were there to be a detriment to their teammates, that being able to be another role that got all the kills was the right and only way to get ahead in this game.

Then came the horrible abusive mindset from Season three that in real life would be a domestic abuse case. This was around the time I started, and after watching multiple supposed Livestream/Twitch streamers get themselves permabanned IN RANKED because they were delegated to support, I decided once and for all that I was going to be the support main just so people would not flip eight grades of shit because they had to be the role they invested so much blood-puking hate and anger into up until that point.

That mindset has changed somewhat from years prior, but it still lurks underneath the surface. I've heard too many times in this past week alone that the support has absolutely no impact on the game, they're only there to "intentionally feed the enemy, ward and steal kills, and someone has to be it and it sure as fuck isn't going to be me." Well, guess what, assholes: you fucked yourselves over. It took quite a few years, but you did it. Now you waste your lives waiting for a queue that never happens because you deterred EVERYONE from being the support. You had to belittle every last one of them to satisfy your fragile, rapidly eroding ego, and the few support mains out there live a thankless fucking existence doing what you all take for granted, the one thing you ironically can't live without. We don't have to wait for our queues; it is quite literally instantaneous. We also end up doing a lot more than you give us credit for; the number of things we do to make sure you can beat your attack damage dick over the enemy and brag to your friends later about how many "5v1 Pentakills" you got are astronomical compared to the comparatively diminutive things YOU end up doing. I hope you're all happy.

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