A Complete Break Down of Lethality / Armor Pen

Mr Carbon··6 votes·26,975 views
Lethality vs. Armor Penetration in League of Legends - League Tales Math

This is a guide I wrote that will give you the full break down on how to calculate damage/ armor/ and penetration in league of legends.

People have been scratching their heads and screaming about the changes without taking into account the big picture.

I hope this guide helps shed some light on the what lethality has done for the balance of the game.

Love you guys <3

http://leaguetales.com/ [slayer-jinx-catface]

11 Comments

Asayake 5150glow6 votes

I'd like to argue that Youmuu's was massively nerfed, breaking even at lvl 18. It was an early snowball item which because useless late game, now it's an early item which isn't as good as other items, and is still bad late game.

Mr Carbon1 votes

This is true, certain Itemization paths are no longer available. Yomuuu's does not break even until level 18 now... However, the ability to stack much more armor pen (lethality) total helps limit the end game trough that flat pen had. [slayer-pantheon-thumbs]

RexSaur2 votes

[{quoted}](name=Mr Carbon,realm=NA,application-id=3ErqAdtq,discussion-id=bhQ3EAnU,comment-id=00010000,timestamp=2016-11-18T00:37:01.465+0000)

This is true, certain Itemization paths are no longer available. Yomuuu's does not break even until level 18 now... However, the ability to stack much more armor pen (lethality) total helps limit the end game trough that flat pen had. [slayer-pantheon-thumbs]

No it doesnt?

having extra 10 arpen at lvl 18 matters literally nothing, arpen was and it STILL is a bad stat late game, except now its also a bad stat early and mid game, its completely worthless, you do less damage with those items than with AD lifesteal items.

Marshbouy2 votes

I think the lethality changes are good, getting your armor shredded by someone who is ahead of you in lane is not fun.

Mr Carbon1 votes

Hey, Thanks for stopping in. I agree, Nobody likes to get curb stomped, this just gives assassins a smoother curve over all. I thought it was healthy.

RexSaur2 votes

{quoted}

I think the lethality changes are good, getting your armor shredded by someone who is ahead of you in lane is not fun.

Good for your opponent maybe, its complete garbage right now as a stat and you actually fall behind by building it.

AL0001 votes

Riot did a great job implementing the Lethality changes and the game is balanced.. – Ehhhhhhhhhh

I disagreed with you.

The stacked items are balanced now compare to before.

Only problem is the runes and masteries... they are not efficient anymore unless you are actually assassin or armor penetration stacker... Most items already included AD and armor pen to balance.

Anyhow without strong base AD then armor penetration is useless tho.

Again... Mostly ADC are still able to damage against tank due to crits from shiv + IE and LDR.

Therefore... build AD item at early game then Armor pen at late game. No more cancers except Yasuo and Vayne.

Mr Carbon1 votes

I mean, that statement was facetious. I wasn't saying that they fixed everything... I was simply stating that there was still more to be desired during the lethality changes. Hence the "ehhhhh"

shakiriquan1 votes

Thanks for the explanation.

Ahristocats1 votes

it was a nerf because lethality in late game won't change anything unless your target doesn't build a single armor item item 3047 i'm building it in every single game with Jhin because enemy rengar/talon will have too much lethality eventually doing true damage, but ninja tabi prevents it and also reduces the damage of AA making it useful against enemy ADC

old armor pen used to do the same thing lethality does at level 13 but at level 1

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