An Answer to AD heavy teams (For Mages) [NEW ITEM - Shroud of Shadows/Enveloping Shroud of Shadows]
As the title indicates, this item is meant to be a counter for AD heavy teams, mostly for mages. Tanks and bruisers have plenty of means of disruption and durability already; but in the proverbial "Arms Race" of Tanks and ADCs, Mages have gotten screwed badly in that unless they possess some form of absurd mobility, they die right away. Lets face it, armor is nowhere near as good as used to be. I considered maybe proposing changes on how armor functions, but really its only mages, and to lesser extent AP supports, that need more defensive options vs. AD. When an AD gets even slightly fed, armor becomes worthless, and thanks to
, health also becomes worthless. What Mages and all AP need is another option that isn't reliant on Health or Armor;
doesn't cut it because armor isn't good enough and it costs so much. My proposal for such an item, is as follows in the form of two items; one an upgrade of another:
Shroud of Shadows
+70 Ability Power UNIQUE Passive - Phantasm: Every 15 seconds gain a shadowy phantom of yourself (max 3.) increasing movement speed by 3% per charge. Upon taking any physical from an enemy champion, absorb up to 100 points of physical damage and consume a charge.
**Built From: **
Blasting Wand (860 Gold)
Aether Wisp (850 Gold)
Final Cost: 1810 Gold (860+850+100 gold)
Comments: The passive is the important bit of this item, even if a support tickles you for 60 points of physical damage it will still consume a charge, but this item will act as effective stop gap against lucky crits or abilities with a lot of built in physical damage. Yes, it applies to both basic attacks and abilities that do physical damage. You can actually counterbuild a somewhat fed AD assassin with this item. it is expensive, a little less than Lichbane, but it can be well worth it if you do the math and say you lose a charge on the mark every 15 seconds: in a 40 minute game, it can provide up to 16,000 physical damage reduction.
Enveloping Shroud of Shadows
+120 Ability Power UNIQUE Passive - Phantasm: Every 15 seconds gain a shadowy phantom of yourself (max 3.) increasing movement speed by 3% per charge. Upon taking any physical from an enemy champion, absorb up to 300 points of physical damage and consume a charge.
Can only be bought level 9+.
**Built From: **
Shroud of Shadows (1810 gold)
Blasting Wand (860 Gold)
Final Cost: 2970 Gold (1810+860+300 gold)
Comments: Like it's predecessor, this item's passive is the big part of it; 300 point shield because of late game. By late game ADCs will have some crit, usually, so a 500-600 crit is not unheard even on armor. You'll notice that you have to be level 9 or higher to buy it, levels are important to mages, moreso than most classes so this item is tied to leveling importance for that very reason; this is for mages for the most part. Again, if you do the math and say you lose a charge on the mark every 15 seconds: in a 40 minute game, it can provide up to 48,000 physical damage reduction.
Thoughts? Comments?
, right? I hear mages typically have a lot of that.