Veigar changes(they're coming anyways)
I put this in balance because of his dfg removal.
Meddler said q being a skillshot was in testing. In short, sorry, but that's a horribly awful idea. He already has struggles farming with it as it is. My proposal for his changes are as follows. I play Veigar frequently, and enjoy him very much. I am not sure I can be called a main, but in familiar with his Kit.
Passive: fine as is Q: if changed, add better early base damage, maybe reduce scaling SLIGHTLY. But I think it's fine. W: meteorrrrrzzzz. Fine as is, except maybe being hit by the meteor could add some debuff(I don't know what would be good honestly if that part happened) E: I agree, instant stun is a but unfair. I enjoy it, but counterplay. My proposal is that the ring hitbox is slightly widened, but the cage appears after a short(.75/1?) delay. Otherwise unchanged. R: Since it will be changed anyways, this should be One of two things. If it was a skillshot, that would be fine, but the hitbox should match the visuals(almost as big as morgana q ;) lel) if it wasn't a skillshot and was still targeted, instead of dealing extra damage based on AP, it should just deal chain damage, meaning half the damage is applied to all nearby champions. That would help his teamfight ability a lot, and he could still deal nice damage to his main target.
I love Veigar, and they can't change his Kit very much without losing his identity. Since he's going to be changed anyway, we may as well suggest stuff that seems like it would be an ok change. Post ideas that you've had and I can edit the post.