Remove Lifeline from Hexdrinker, keep it for Maw

Lauchmelder··3 votes·495 views

I have made posts about this and I will keep on doing it.

Lifeline on Hexdrinker is about as fun to play against as if Seekers Armguards would have Stasis.

3 Comments

Zezockary1 votes

[{quoted}](name=MadKnife IV,realm=EUW,application-id=3ErqAdtq,discussion-id=beiE3zEw,comment-id=,timestamp=2017-03-04T10:24:10.767+0000)

Lifeline on Hexdrinker is about as fun to play against as if Seekers Armguards would have Stasis.

Honestly, if it didn't have such strong synergies with certain champs I wouldn't mind that at all.

The two aren't really comparable though, since hexdrinker doesn't have those strong synergies.

Geauxx1 votes

What do you propose replace lifeline then?

Something has to give most AD champs a chance earlier on, mainly in the midlane.

Or take away alot of the cost?

Lauchmelder2 votes

Make it 900g if you want, but I don't really see why a COMPONENT should give Lifeline.

AD mids just build Hexdrinker (1300g) to counter AP burst while AP mids need to buy Zhonyas to survive AD burst.

There should be a tradeoff to building Hexdrinker. Right now there is none. You don't have to stack it, you don't need to invest more gold to get the passive.

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