[Gameplay] An Indirect Buff to Junglers

Chaotic Reks··1 votes·144 views

I had an idea that helps junglers out keeping up with their laner counterparts. I had thoughts about suggesting nerfing the current jungle or new items or what, but I thought "wouldn't that just give top tier junglers more strength?", and so my final idea was an indirect buff for junglers which can even benefit the people who sacrifice the first few precious CS for leashing. Reduce the time that it takes for the jungle monsters to spawn. Currently, jungle monsters spawn at 1:55, causing those who leash to fall a few CS behind their opponents (granted that their lane opponent isn't leashing) and it also causes junglers to fall behind in terms of experience and gold, which also discourages early ganks (unless you're a Lee Sin).

My Idea: How about we lower the time that the jungle monsters spawn? From 1:55 to say 1:40? This would allow junglers to stay on par with laners in terms of experience gain and allow laners to safely leash without being at a major disadvantage. Junglers would be encouraged to gank as they may be a level ahead of their laner counterparts so going for an early gank would not cause them to fall behind as much. I can see this may cause some problems with already top tier junglers (namely LeeSin) as they would quickly gain level advantages due to their high clear times. Despite this, I think the pros outweigh the cons in this situation and would benefit more than it would hurt. Short Summary:

  • More exp for junglers
  • Leashers wouldn't be at a disadvantage
  • Ganks would be sooner (more #LCSBIGFLASHYPLAYS for you Riot)
  • Junglers would be able to clear and survive the jungler better due to sooner levels = increased stats = better clear times and ganks

1 Comments

DisasterSola1 votes

i have a better suggestion. lets increase the amount of gold gained from a camp based on clear time: Say lee-sin clears a camp in 3 seconds using. Say nautilus clears a camp in 12 seconds.

Lee-sin gains +70 gold (or whatever is base gold amount) from clearing a camp in less than 5 seconds. Nautilus gains + 5% gold per extra second after "the baseline" is reached. (if the "baseline" is 5 seconds, then in twelve seconds, nautlus will have an extra 35% gold).

This way, any and all junglers who can survive in the jungler (a scant few, with how strong the jungle is right now) can be viable, and slow clear times (lookin at you nautilus, maokai, and any non-meta jungler) are offset by an increase in gold.

You could easily stop abuse by making a check that the champion is always in "auto attack mode" and isnt just stalling by "not attacking"

More from Gameplay

More by Chaotic Reks