Wow, I really REALLY hate having Kalista as an ally...
Sure, YOU may be allowed to decide where to launch yourself, but it's Kalista herself who chooses when to disrupt your from getting a kill, to disrupt you when you channel your ultimate, or to **** you over when you've escaped already by pulling you back in only to get herself killed immediately.
In my opinion, this ability is unhealthy for both her ally AND the player of Kalista. For the ally, they get no say when they can be pulled in and rarely is it used to save the ally's life. While for Kalista, they have no say where the ally will launch.
This ability is just plain toxic.
And lastly, even if you're neither Kalista or her soul-bound, you still have to put up with the two of them fighting all game long over a misplay.
. And it was because of that R of hers, along with her unpredictably buggy Q's, that many people choose not to play her.
hi veigar
Who the hell are you?