11 Comments

Titanium708 votes

"It's time to start fixing threshs hitbox[es]"

Now I can agree.

SchmidttyGames3 votes

Hook 1 and Hook 3 were both clean animation hits. Hook 2 could be debatable, but only on the point of it could have grabbed the minion first.

Hook 1 - The Right-most edge of the animation does strike Ezreal, forcing the hook animation to correct for the grab. Hook 2 - The Right-most edge of the animation does strike Ezreal again, however it could be argued that it also struck the minion nearest to him. Hook 3 - The Left-most edge of the animation does strike Ahri, and it also cleanly bypasses the two minions. This one isn't even up for much debate as it a damn good hook.

Pupel3 votes

[{quoted}](name=RAMP Schmidtty,realm=NA,application-id=3ErqAdtq,discussion-id=bTcMlIjq,comment-id=0002,timestamp=2017-01-16T22:39:08.005+0000)

Hook 1 and Hook 3 were both clean animation hits. Hook 2 could be debatable, but only on the point of it could have grabbed the minion first.

Hook 1 - The Right-most edge of the animation does strike Ezreal, forcing the hook animation to correct for the grab. Hook 2 - The Right-most edge of the animation does strike Ezreal again, however it could be argued that it also struck the minion nearest to him. Hook 3 - The Left-most edge of the animation does strike Ahri, and it also cleanly bypasses the two minions. This one isn't even up for much debate as it a damn good hook.

Bullshit Hook 1 hit the minion way more than it hit ezreal, Hook2 litteral went through the minon wave to hit ez and it corrected way too much. Hook 3 was the only one you could argue made sense but based on the others it should have hit the cannon minion

SchmidttyGames1 votes

Hook 1 hit Ezreal first. What you think should have happened after that is irrelevant. That's the same argument I could use for #2 given the 100ms rule of delay. It's not bullshit. It's the reality of the game. If that hitbox even grazes you, it's a hit. The same thing holds true for every other skillshot in League.

CppL1 votes

[{quoted}](name=RAMP Schmidtty,realm=NA,application-id=3ErqAdtq,discussion-id=bTcMlIjq,comment-id=0002,timestamp=2017-01-16T22:39:08.005+0000)

Hook 1 and Hook 3 were both clean animation hits. Hook 2 could be debatable, but only on the point of it could have grabbed the minion first.

Hook 1 - The Right-most edge of the animation does strike Ezreal, forcing the hook animation to correct for the grab. Hook 2 - The Right-most edge of the animation does strike Ezreal again, however it could be argued that it also struck the minion nearest to him. Hook 3 - The Left-most edge of the animation does strike Ahri, and it also cleanly bypasses the two minions. This one isn't even up for much debate as it a damn good hook.

holy crap ,you must be blind...

SchmidttyGames1 votes

I've played enough Thresh to know exactly what his hitbox is no matter what angle you throw it from. Before you try to insult me like a third grade twat, maybe you should dig a little deeper and find out why a Thresh player would see it this way after running through his video frame by frame.

Did you know that Thresh's hook hitbox is almost the exact same size as Morgana's Q during it's ENTIRE travel path? Probably not. But you'll assume that I'm "blind" when you don't know shit yourself.

Nice try.

CppL1 votes

[{quoted}](name=RAMP Schmidtty,realm=NA,application-id=3ErqAdtq,discussion-id=bTcMlIjq,comment-id=000200010000,timestamp=2017-01-17T15:09:57.084+0000)

I've played enough Thresh to know exactly what his hitbox is no matter what angle you throw it from. Before you try to insult me like a third grade twat, maybe you should dig a little deeper and find out why a Thresh player would see it this way after running through his video frame by frame.

Did you know that Thresh's hook hitbox is almost the exact same size as Morgana's Q during it's ENTIRE travel path? Probably not. But you'll assume that I'm "blind" when you don't know shit yourself.

Nice try.

Morg Q hitbox also broken so...

ReshiKillim2 votes

I'd say there's a small correction needed here.

It's time to start fixing hitboxes in general.

rtbf2216514121 votes

{quoted}

I'd say there's a small correction needed here.

It's time to start fixing hitboxes in general.

Only one champion off and was only closer to Karma.

quatrence2 votes

Hitboxes in league are on 2d plane, while the visuals are 3d. This can lead to things that seem to not have hit, hit. For example, for hook #1, I've approximated the hitboxes for Thresh's hook (light blue-green), Ezreal's hitbox (pink), and nearby minion hitboxes (green). http://i.imgur.com/K1Mrjsv.png Because of the camera angle, along with the visuals, the hitbox of the hook is slightly below the actual animation. "But teri! What about the second hook??" Abilities hit the first thing that their hitbox comes into contact with. In this case, since Ezreal's hitbox is much larger than minion hitboxes, the hook hits him. http://imgur.com/a/KUhsO The third hook is similar to the first one; the angle of the camera makes it seem like it is not going to hit. http://imgur.com/a/0vDiG Sincerely, A Thresh player those images better show up OH GOSH THEYRE SO SMALL just.. click on them i guess.. i rarely post things ok

RuPaul2 votes

All hitboxes need to be fixed in this game :)

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