Since Ashe cannot crit. More ADCs should transit into that no criting style. My suggestion: Caitlyn

lostbob117··2 votes·739 views

Why Caitlyn? Because she is pretty much easier like Ashe to rework into no criting. Here's my fantasy/idea of Caitlyn being reworked into not being able to crit:

Main change would be her passive.

Passive

  • No longer reduces the # of shots needed with Level for a headshot.

  • Caitlyn no longer can Critical Strike. Her headshots count as crits now.

  • 6 shots to get headshot, this is reduced by 50% of the crit chance Caitlyn has. (100% means that she'll require 50% of the shots originally. 50% Crit Cahnce means she requires 25% of shots)

  • Caitlyn's ranged is increased depending on her crit chance. Every 1% Crit is 1 range increase. (Max of 100 range, meaning she'll have 750 Range.)

16 Comments

JustMyBassCannon3 votes

The idea has merit, but your concept is questionably designed. See, the thing is, Caitlyn's Headshot damage is independent from her Critical damage. This means they can stack up.

Unlike Ashe, whose old Focus passive was literally just free Crits, Caitlyn's passive is bonus damage that can stack with Crits, leading to 300% (400% on non-champions) AD damage with Infinity Edge.

Of course, the obvious work-around is to have a minimum bonus on Headshots, but then you run into two other issues. (1) Players don't try to get 100% Crit Chance usually, and (2) this doesn't account for DPS from crits apart from Headshots.

One way to deal with it would be to change Headshot fundamentally; instead of a guaranteed damage bonus on a hit counter, Caitlyn observes enemy units within her sight range. After observing a specific unit for 3 seconds, Caitlyn can fire a Headshot at them for (Headshot bonus + (Crit Chance * Crit Damage)). All Headshot timers are reset when Caitlyn fires a Headshot. If struck by a Headshot, an enemy unit's timer is halved.

EDIT: As an afterthought, have the Headshot target's timer reduce based a set value plus scaling on her Crit Chance, instead of just automatically halving it.

That's my idea for a thematic, combat-consistent Headshot Crit effect.

Poptart Evelynn1 votes

This sounds stupid no offense, not only can she not crit but now she loses the bonus damage from Headshot and she loses the ability to crit on top of headshot.

MalzaharAnyLane1 votes

You misread it. (intentionally)

The headshots do the damage crit would have otherwise done, you no longer get to crit on a headshot and instead get numbers buffs.

lostbob1171 votes

Head shot will count as a crit now. So IE works with it and Shiv.

Surr20plz1 votes

No. I don't want crit removed from the game.

Good day sir.

MalzaharAnyLane2 votes

It's getting removed whether you like it or not.

Revert the Ashe rework if you don't like it, or we need to put dodge back in.

Angry Monster1 votes

funny how riot said they were not removing crit and but looking only for interesting alternate individual paths for a stat.

Ashe's new system will not be carbon copied. Other adcs will still have a normal crit system unless another unique system is designed.

JustMyBassCannon1 votes

Riot is not completely removing Crit as it is right now.

But they are looking for ways to get rid of it. Ashe's design could be called a successful experiment, but also an isolated case, as they (say they) do not plan to duplicate it.

Angry Monster1 votes

no they are not. Riots posts on the matter are completely different from what you are saying.

You are making stuff up.

JustMyBassCannon1 votes

I am imagining that they would want to dispose of the system, as I have seen red posts state that they do not like the way Crit functions currently.

Whether or not they changed their mind on the matter is not something I've bothered to ask them personally.

Surr20plz1 votes

{quoted}

It's getting removed whether you like it or not.

Revert the Ashe rework if you don't like it, or we need to put dodge back in.

It's only removed for ashe. I'm ok with that. But it's not going anywhere for everyone else.

lostbob1171 votes

It wouldn't get removed. It's just ADCs who can have more unique things with Crit. Should be able. It's a cool way to use Crit which is kind of toxic stat.

Anonagon1 votes

So, with 100% crit she will Headshot every 3 attacks? Why would 100% not be every attack?

I like the idea of ADCs getting their own unique style of crit, rather than every one just doing 200% damage, and I think that using Headshot as Caitlyn's unique crit is a good idea though.

lostbob1171 votes

Yes, but 100% is kind of unrealistic in terms of in game. At most I would say you'll get up to 65% or something.

Anonagon1 votes

of course, but 100% crit change should be a headshot every attack, because 100% means that you should be critting every attack.

lostbob1171 votes

Hm, this is very true. Though I did want to keep the stack up to a headshot. I think the range also made me turn from that too.

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