How does Runes Reforged actually incorporate Runes instead of being just another Masteries system?
Thinking about it, how does the new rune system actually incorporate the old rune system at all?
Most runes really helped in the early game; additional AD for better last hits, armor for easier jungle clears, slight gold runes for supports, etc. Sure there were some scaling runes but mostly runes helped for the early game.
Thinking about the new system though, I realized there are pretty much no early game rune that help in the same way the old runes did; in fact, a good portion of the runes don't even take effect until after 10 minutes.
So ultimately, how is this new system reworking runes at all instead of just being another update to the Masteries system? I'm sure I'm missing some vital information here, I haven't done as much studying on this all as much as I probably should be, but baseline seems to be that LoL's early game is gonna be taking a few hits from the changes?