Some thoughts on Vladimir rework

Krizalid··40 votes·16,022 views

Vladimir is my favorite champion in this game and I have to say something. I really like his E-Q combo, but sometimes I feel like he lacks any diversity in his kit. You rush CDR in order to use E-Q more effectively (let's be honest, to spam it), but that's the core problem of his gameplay right now (and the reason why so many people hate him), also the reason why he can be useless without a big cooldown reduction in his early game against stronger picks. His passive might be good, but I think it would be more fun if you could use his blood stacks and his autos more effectively. Like, when your stacks reach 4, your next basic attack makes Vladimir use a blood whip as his auto, dealing bonus magic damage(maybe it will scale from his HP? And cost a small % of his hp?), instantly kicking off his current stacks to zero. I think it sounds quite good and it would be really amazing to use. http://www.relyonhorror.com/wp-content/uploads/2012/06/whip-it-good.jpg

57 Comments

MadDoughnutz35 votes

When Riot touches Vlad, it's going to be a full-blown rework. Riot has said they regret Vlad as a champion because of the way he plays(Free, low CD, ranged and damaging sustain that is also point and click.) He's also the sole reason Spell-vamp hasn't been made a strong option for mages because he'd abuse it to hell and back. He has 0 interaction and fun decision making besides his W(Which is also... More non-interaction) with the enemy.

What you suggest seems pretty fun as it adds more interaction to his kit. Vlad's an amazing concept, and I hope Riot gives the time and dedication to make him a better champ like they did Poppy/Sion.

Solidair33 votes

Vladimir has been selected as one of the mage update mages, which means he'll be getting light changes on par with the marksman (cait/mf/corki scale)

While the list isn't final, I'm going to guess that they're going to stick with him, and just try to rework one of his skills to give him some counterplay.

Personally, I'd change his E if I were them. I'd like it to retain its ability to search brush and stealth champs with whatever they change it to, but it's his worst ability imo.

Rinky Dinky10 votes

Not exactly. They said the reworks would vary in size.

Vladimir will most definitely be on the larger scale side of things

Jacknife2 votes

I would hope so. I've wanted a sustain-based champion ever since I started this game, and I would have no problem playing Vlad now if it just didn't feel like... cheating.

He's a late game champion that has so much non-interactivity and longevity built in that if the player understands the core fundamentals of the game along with his kit, he can just ignore the early and mid-game and free-ride his hemomancer butt all the way to late-game, where he's strongest. He's not an outright god when he gets there, but lord help you when he does. At least with Nasus he has a risk for every cs he tries to get. A smart Vlad in the top lane won't even go near you and'll just farm and farm and farm (jungler presence aside).

Starfish H1 votes

{quoted}

At least with Nasus he has a risk for every cs he tries to get. A smart Vlad in the top lane won't even go near you and'll just farm and farm and farm (jungler presence aside).

Wow......what a fun top lane....

Dar Raksada1 votes

{quoted}

I would hope so. I've wanted a sustain-based champion ever since I started this game, and I would have no problem playing Vlad now if it just didn't feel like... cheating.

He's a late game champion that has so much non-interactivity and longevity built in that if the player understands the core fundamentals of the game along with his kit, he can just ignore the early and mid-game and free-ride his hemomancer butt all the way to late-game, where he's strongest. He's not an outright god when he gets there, but lord help you when he does. At least with Nasus he has a risk for every cs he tries to get. A smart Vlad in the top lane won't even go near you and'll just farm and farm and farm (jungler presence aside).

Soraka Warwick these champs used to be sustain based champions, but Riot doesn't like the concept of a sustain based champion.

There's still Fiddlesticks Aatrox though.

Jacknife1 votes

Soraka's support only, and I hate support with a burning passion (not that I don't know how, I just hate it). WW I tried, but I'm no jungler, and top lane he's kinda lackluster against a lot of matchups. Fiddle pretty much only works in the jungle, so no chance I can use him effectively. Aatrox is single-handedly the biggest dissapointment Riot has ever given me, with the Morde "rework" being a close second.

Dar Raksada1 votes

{quoted}

Soraka's support only, and I hate support with a burning passion (not that I don't know how, I just hate it). WW I tried, but I'm no jungler, and top lane he's kinda lackluster against a lot of matchups. Fiddle pretty much only works in the jungle, so no chance I can use him effectively. Aatrox is single-handedly the biggest dissapointment Riot has ever given me, with the Morde "rework" being a close second.

WW used to be a monstrous top laner, but Riot doesn't like sustain champs so they nerfed him until he was never seen in lane again. Not saying I don't like the idea of a sustain based champ (I mained fiddle for ages). But I wouldn't count on vlad becoming one. Fast paced action is all that matters now.

ForeverLaxx2 votes

Vlad was the first champion to come out after I started playing, and just so happened to have been the first champion I spent real time testing and theorycrafting on regarding optimal item builds and certain specific purchases that, at the time I was talking about them, weren't viewed favorably. I'm not going to go into much detail here, but I was intimately familiar with the champion back in the day and pioneered certain build strategies that I'm sure no one would enjoy were they still possible or viable today. Let's just say that the old Warmogs, long before it received its buff and way WAY before this newer version came out, was a strong pick for Vlad that I spent months trying to convince people of.

Why am I saying all that? Because Spell Vamp wasn't nerfed or kept weak due to Vladimir. Vladimir was made weak because of Spell Vamp, or more specifically, because of Spell Vamp stacking. I had to suffer through many nerfs to his range and power because of the existence of Revolver Stacking, and when that interaction was finally recognized as the problem it was, Vladimir received no compensation for it. Many other champions were leveraging Spell Vamp more heavily and effectively than Vlad was because Vlad was encouraged to build HP and AP instead of just AP. This made his spells weaker on a per-hit basis which also meant Spell Vamp items healed him for less. It's my opinion that Vlad was the first true instance of Riot double-nerfing a champion because of an item interaction, though Sejuani and Cinderhulk are more fresh in players' minds today.

New items, coupled with some rebalanced old items (looking at you Spirit Visage) have brought back some of what Vlad lost, but I put in so much time and effort into understanding the champion on a more primal level that I can't see him as anything but a shadow of what he used to be. My knowledge of the champion also meant that I never ran into the issues everyone else seems to with laning against him, but that's really a moot point these days as I've only been playing Aram for the last two seasons of League.

What drew me to Vlad was that in his weak early game, it took real decision making to decide when and how to engage an opponent. When your only appreciable damage spell has such a long cooldown, and the only way to buff it is to build stacks of a spell that kills you for using it and you have no items to offset this, you really had to weigh your options and know if your engage will result in a kill or not. Because, very often, if you messed up your calculation you'd end up dead instead.

At any rate, an auto-attack interaction could be interesting though I personally would want to avoid it. Assuming most of his kit themes stay intact, he already does enough damage to himself in the lane that adding minion burn on top of it might be going too far.

SnowFall1 votes

{quoted}

When Riot touches Vlad, it's going to be a full-blown rework. Riot has said they regret Vlad as a champion because of the way he plays(Free, low CD, ranged and damaging sustain that is also point and click.) He's also the sole reason Spell-vamp hasn't been made a strong option for mages because he'd abuse it to hell and back. He has 0 interaction and fun decision making besides his W(Which is also... More non-interaction) with the enemy.

What you suggest seems pretty fun as it adds more interaction to his kit. Vlad's an amazing concept, and I hope Riot gives the time and dedication to make him a better champ like they did Poppy/Sion.

I must be the only person who doesn't like new Poppy, previously you at least had some steroids to become a carry, now she's just a generic supportive bruiser. The thing is, Vladamiar is currently unique. As toxic as he might be, he IS unique. And riot is known for making champions that are unique, not-unique.

Joe Dredd22 votes

"e q combo"

please dont call it a combo that makes it sound like it requires thought to be able to do

BattleBalladeer5 votes

Enter Katarina

I'm excited for the Vlad rework. A friend of mine suggested him a while back. His thematics are really cool but his gameplay just doesn't interest me.

Hopefully he keeps the troll pool, everything else will be pretty exciting to see I hope.

Jacknife5 votes

I'm no fan of Vlad, the immovable wall of health has caused me much frustration top lane, but the blood whip sounds like it could be really cool to see! Although any changes to his kit that make it so he can't just build a nest and settle in lane if things don't go his way would be ok in my book (and a Castlevania style VU would be awesome too)

Nils Sjoberg4 votes

I think your idea is great, I'm a Vlad main and I don't really think any of his abilities really need changing besides his passive and weak early game

Biff Manly4 votes

Wow, the first Mage Update suggestions that aren't just "Don't."

This is the feedback Riot was hoping for when they asked for it in the announcement. The Vel'Koz threads are all saying "Do not touch" and ignoring the fact that Vel shares 50% of his kit with Brand and Xerath.

Terror131 votes

And look at him now, completely destroyed, one of the worst champs.

Guess they were right.

WitchQueen Annie4 votes

He shouldn't be reworked. This rework is a mistake.

He's not in the Meta, he doesn't have a high win rate. This rework is a bad idea.

A small handful of players are really devoted to the character and play him really well, that's about it. He should stay as he is.

Metro Trusts Me2 votes

Yes I am so fucking upset that they are reworking him I have played over 150-200+ games with him

WitchQueen Annie1 votes

[{quoted}](name=Shrek Loves US,realm=NA,application-id=3ErqAdtq,discussion-id=bGnKNKRY,comment-id=00190000,timestamp=2016-04-10T06:06:30.981+0000)

Yes I am so fucking upset that they are reworking him I have played over 150-200+ games with him

He's essentially the champ I learned to play League with.

I started off with a month of Garen before deciding to main Vladimir. He was the first champion I played well enough to be able to fight effectively as part of a team with my friends in Gold. I then went on to main him for months before diversifying. To this day he remains a signature Champ of mine when playing with my online parties.

The most important thing is that the change doesn't nerf him out of play but instead makes him more viable as a champ (it only makes sense to make him more, not less viable since his win rate actually isn't high).

Mael bro3 votes

Biggest lie ever told: Vlad has a bad early game

1vmany3 votes

{quoted}

Biggest lie ever told: Vlad has a bad early game

most of the vlads i've fought will have around 5 deaths by the time they hit their power spike and be down insane amounts of cs and xp, most of them even get reported by their teams. if you are able to survive early game then you have not been fighting real opponents. for example, the last vlad i fought i dived in platinum under his tower 8 times while his team tried to save him from me, and i was so fed i just crushed their jungler as well. so good luck with that. btw if i see them try to use an ability to farm cs, they might as well be committing suicide.

see vlad is strong, if he's allowed to survive, but with his weak kit, it's too easy to shut him down. then it's not even about him surviving, he just sacrificed his entire team for trying to play against me.

Mael bro1 votes

{quoted}

most of the vlads i've fought will have around 5 deaths by the time they hit their power spike and be down insane amounts of cs and xp, most of them even get reported by their teams. if you are able to survive early game then you have not been fighting real opponents. for example, the last vlad i fought i dived in platinum under his tower 8 times while his team tried to save him from me, and i was so fed i just crushed their jungler as well. so good luck with that. btw if i see them try to use an ability to farm cs, they might as well be committing suicide.

see vlad is strong, if he's allowed to survive, but with his weak kit, it's too easy to shut him down. then it's not even about him surviving, he just sacrificed his entire team for trying to play against me.

Most Vlad's are not every single one of them. But i see you're point. Noob Vlads complain that they lost the lane to Irelia Riven MonkeyKing (not teal square. But Wukong) because "hurdurrrrrrr muh counterpicks" "she counters me duh" cause they use their abilities carelessly and wander aimlessly like a headless chicken. I swear to you man, if a guys picks Vlad and uses Marquis Vladimir skin, i know that lane is lost and that guy will go 0/27 in first 5 minutes.

Stand Alone Wolf2 votes

oooh he's about to get broken as hell >XD jk

Well, He's still my main, & I love him, Just like Jax is my main, & regardless of how broke he is now compared to back then (With Rageblade, & all) I still use him, because he's the one I used when starting the game about four years ago. Vlad was the one I liked, but my buddies who got me started told me he's no good, & not someone I want to start off with. At first I was terrible with Vlad, but then I got better with him, & understood him better. Now I feel comfy with him more than any champ, & don't really feel like cool-down is an issue. I usually run Will of the ancients first, & depending on my enemy I make decisions as I go.

I also try to get fed as soon as possible (usually go for my prey at lvl 6,) unless I can keep them baited in by dangling my low health in their face to keep them from backing to replenish theirs. Then it's just a simple q-e combo, or a flash q-e with a pool as they are getting ready to deal the killing blow. I like the adrenaline rush of fighting near death with my enemy. It makes laning more exciting, & makes my brain work harder. I'd like them to fix the delay between activating his moves. Ever clicked e, then q to quick for it to actually register, so you end up dying, missing a prey, losing lane, ect? Well that's because of the cast time, but I feel the cast time should allow for you to pop moves consecutively. Kinda like how Azir was having a similar prob, but meh, Azir still has probs.

Blood Magicks2 votes

Very much yes. But add a special interaction if he whips a Vayne. Shippers will know.

YumaS2Astral1 votes

I just want them to make Vlad durable in some way, either by mantaining his passive that converts AP into HP, or by giving another way for him to gain more HP, or resistances, or even damage reduction. Why? Because Vladimir needs to be durable to survive and actually utilize his sustain. Not to mention he is short ranged, and lastly, without that passive he isn't viable as an AP bruiser (one of the possible ways to build Vlad aside from full AP)

StarDuelist 1 votes

totally I think he's a really viable champion but no one plays him for some reason not even me. I cant get my friend too either xD*[zombie-brand-mindblown]*

Spacesuit Spiff1 votes

Cool idea, but i think his rework is gonna be huge. I play him a lot and he's a massive dick in lane. Out of lane he's kinda neat, but in lane he just pokes shoves pokes shoves, its kinda fun but massively annoying to play against if you arent something like wukong that can constantly all in. My guess is they rework him into a different laning pattern at the cost of several skills.

Over Innsmouth1 votes

Castlevania Vlad yes pls.

On a serious note, that's a really great idea for a passive (though I'd really like it if they made all his AA's blood whips :D ). I personally think that if Riot wants to rework Vlad without touching his core identity, they need to look at his E and R. They're the most dispensable skills in his kit IMO, and they feel a bit like filler abilities that don't contribute to his theme. What I hope most is that Riot maintains his sustain and his innate tankiness, since that's what I associate with Vlad personally as a main.

If I had to lose P, Q or W, I'd lose the Pool. They also need to make his power curve much smoother, since he suddenly goes from a Caster Minion in red without items to bullying 90% of the toplane roster with just WotA and boots.

Riot did say somewhere that Vlad's identity is well-defined and he's unique amongst mages (unlike what they think of Vel being just a less unique Xer/Lux/Ziggs), so the trouble isnt in Vladimir's identity as a sustaining, tanky, hyperscaling blood mage - which hopefully means they'll keep all of that. The problem they have with Vladimir is that he's unhealthy to play against - especially against experienced ones who suddenly turn the tides (of blood) against their laner with just a couple of items. So they'll probably tack a skillshot or two onto him, make his scaling curve more gradual and might make his early game less perilous.

WolfBV1 votes

Is Vlad like some kind of drain tank? It feels like that.

My Name Dave1 votes

what if they made vlads passive make him deal more damage at lower health? a percentage increase like his ult, while changing his ult entirely so as not to have some crazy self stacking issue.

ForeverLaxx2 votes

That was Karma's old passive. Riot didn't like that someone with heals could sit around 30% HP under their tower and bait the opponent into a dive they wouldn't win. As much as I want that kind of passive back, it's unlikely to happen with the new design team.

My Name Dave1 votes

OH! i had no idea! I only started playing around the back end of season three, although now that i imagine such interaction it does seem unhealthy for play :L thanks for letting me know! [slayer-pantheon-thumbs]

Heedprime1 votes

Vlad should play like a vampire from Warhammer and less like a Blood Mage IMO.

He should be a melee champion with insane spell vamp, lifesteal, and attack speed (think Aatrox). He should have high base movement speed and have a melee version of what Kalista does, basic attack -> dash. (Replace his old passive with this) He should play more like Fiora but build around evasion and sustain instead of high burst and CC defense.

His Q should remain somewhat the same but with better animations. It should also mark or curse the enemy in some way, perhaps even pulling Vladimir towards them and slowing them.

His W should turn him into a cloud of bats instead of a pool of blood but otherwise function the same.

Tides of Blood should be completely replaced with an ability that summons bloody ghouls in front of Vladimir that march forwards and attack enemies (prioritizing champions > aggro'd monsters > minions) similar to the Zz'rot Portal voidlings but with a slightly shorter range and far tankier.

His ultimate should be similar to Karma's ult where his abilities would be enhanced except Vlad's stats etc. would also change (so also sort of like Gnar). He would turn into a large bat beast with more HP but less attack speed. He would also gain higher damage, lifesteal, spell vamp, armor, and MR.

Stand Alone Wolf3 votes

But he's isn't a vampire. He's a "Hemomancer," or a blood-mage. He is only put off as being a vampire due to his powers revolving around blood. And why bats? I get why, but at the same time he's not what you depict him as. the pool makes sense, & fits his lore.

Heedprime1 votes

I personally find his blood mage theme boring and one dimensional. Since vampires are essentially blood mages with more depth I felt like it would be a change that would actually motivate me to play Vlad.

Yrzen7 votes

"He should be a melee champion"

Suggestions like this are why Rito doesn't listen to the community.

Shonjl1 votes

Wont happen, its one thing to rework him, another to entirely recreate the champion. The point being is he is ranged and self sustain is his core. That will remain no matter what they do with him.

But other than that your suggestion for Q and W are basically what he has already.

Your E is a big problem. Making it just summon Ghouls will make it no different than Yorick and the sole reason he is dead. Its noninteractive at all. Like people complain Vlad is noninteractive. Giving him an ability to farm not even at range would just be boring even for the Vlad. Ult is the best part about him since the sole point of it is its meant to be a teamfighting godly ult. They all take more damage with it up.

Also.

"Make him be melee with insane sustain" Aka Aatrox- check. "Give him Kalista hop as passive" check. "Give him a dash like Fiora" check. "Give him Vlad version of Mega Gnar but toggle it at will like Karma" check.

I dont mean to come off as an ass so I apologize if I do but that just seems pretty shoddy to make a suggestion when it isn't even creative. Literally over half your post was just take x from x champ and add it here with no differences.

Heedprime1 votes

I like Vlad's Q and W, but his E is just another 'let me splash more blood around' ability. He is one of my least favorite champions because I find his abilities to be stale and boring, especially his E. If he has to be a blood mage and nothing more I don't see a way around it though.

I figured giving him and E where he summons ghouls would fit a slightly more flavorful vampiric theme. They could even siphon health for him and interact with his abilities somehow. Anything besides splashing more blood, please.

I'm sorry if you felt as though I wasn't being creative. I wasn't merely copy-pasting abilities from other champions. I thought of how I felt he would be improved and tried to explain it by comparing it to champions with similar mechanics. With so many champions in the game already it would be almost impossible to create a new ability that isn't comparable in some way to another ability.

Shonjl3 votes

How would him summoning ghouls work is the thing? That is the reason why Yorick is literally a nonexistant champion. I am just curious how Vlad can use the same thing but not be pure cancer like Yorick which just simply survives til he has some mana regen then just hides in a corner and uses ghouls til the end of time? And this being on a champ that uses no mana and has infinite sustain.

Heedprime1 votes

He would summon 1 ghoul at ranks 1 and 2, 2 ghouls at ranks 3 and 4, and 3 ghouls at rank 5. He would also summon 1 ghoul when killing a champion or epic jungle monster. Ghouls would just stay in proximity until any enemy came in range, then they would attack and continue attacking until no enemies were in range then they would just sit still or slowly make their way back to Vlad. They would simply prioritize the closest enemy and be about as powerful as a siege minion. Their whole schtick would be that they siphon life for their master. I would imagine it would be balanced if they expired after a set amount of time or distance like the voidlings from the Zz'Rot Portal. I imagine HP and/or AP scaling for the healing per attack. It would introduce a sort of minigame to combat with Vlad where to cut off his healing it would benefit you to eliminate his ghouls. I think it would give him a neat necromantic feel of being a lord of the undead.

MultiGFayzer1 votes

Vladimir is a blood mage no Vampire or ?

My Name Dave1 votes

what if we got rid of his heal, and gave him spellvamp as part of a passive, I mean in the 20%->50% by lategame range, BUUUT as a secondary passive, while cc'd he takes a proportional amount more damage or maybe has anti tenacity, meaning they affect him longer, like a vampire with a stake in him or being stunned by sunlight, it makes him more susceptible to damage. I admit this would be hard to balance but i really feel like Vlad should be THE spellvamp mage, and he shouldnt require some silly old book to do so. I believe this would somewhat settle balancing issues with his close ties to will of the ancients and the fact that any buff or nerf to it is a direct change to any vladimir. The spellvamp could be an ability passive and maybe the amount is a bit much considering that Morgana at max level only has 20% spellvamp. My only hope is that Vlad can become a more draining powers from enemies type of champion, and less self harm like Mundo.

Lumen Sage2 votes

He is not a vampire, he is a hemomancer, a blood mage. You should cast one glance at any usual vampire weakneses and then throw the whole lot out the window because despite how much he may reference vampire mythology in his skins and such, he is at the heart of his lore not a vampire.

Any changes made to him should reflect this. Keep the vampire references for the skins, especially since there really is very little vampire in his fighting style. Most vampires just drain blood, they dont use it as a means of attack.

Now what should be done?

I feel he has to keep his drain style in some way, he is a hemomancer who invogorates himself by taking other peoples blood, you just cant get around that. But perhaps the drain focus can be changed, that instead of healing off healing he drains other things? His lore, old and outdated as it may be, references him absorbing his masters talents through his blood, so what if instead of healing off some of his attack he started draining stats? A whole new can of worms perhaps, but just a thought.

Some of his healing has to go either way, it is the core of his problem. He is either fed and oppresive, able to outsustain anything thrown at him or pitifully weak and useless as his healing cant keep up with his enemies. As long as this exists, Vladimir will be a nightmare to balance.

Maybe a limiting factor could be that enemies struck by his attacks leave pools or even trails of blood ala Nocturne's Q or Zac's blobs and he has to actively be on those trails or in those blobs to heal, possibly making his pool ability also collect any trails or blobs in an area around him? Change it up to be a mage who needs to be in the thick of things, much as now to do the bulk of his damage, but emphasize that he needs to move around to stay healing as he absorbs the blood of his enemies?

Just throwing ideas around here.

Also unrelated, once his rework is complete, give him an Ionian inspired water style skin ala the Waterbenders of Avatar: The Last Airbender, as a reference to bloodbending. Just a thought.

My Name Dave1 votes

so your idea is to make him a zac clone without an engage tool?

Lumen Sage1 votes

No the idea is to come up with ways to better control his sustain without ruining his identity as a Hemomancer and to that end I threw out some ideas. If he has to walk over to collect something to get most or the whole heal it makes his entire laning against melee much less safe and more power can perhaps be put in other parts of his kit.

Also if we go by the Zac blob example it could easily be made unique, if, for example that he does not absorb a blob instantly, but rather over time. So he gains a constant sustain of health while standing in a blob, instead of an instant heal. He might even get other effects while standing in such a blob, power ups for some attacks or similar.

Again, just throwing out ideas and seeing what might stick.

High51 votes

Please, not another champ I have to keep track of stacks on. Vlad is fine as is. He plays well against a moderate amount of match-ups, but can also be counter picked.

rG Thundrag1 votes

While vlad is pretty well thought out for a hemomancer, his kit is so hard to balance hes the only champion in the game riot has apologized for releasing.

Kenioshi2 sequel1 votes

Vladimir should have a transformation ult, something similar to Elise

calumnious461 votes

Riot has a tendency of screwing every champ I like.

1st AP Nuke Gragas was the best

2nd Darius prerework was a great champ

and now Vlad

I love vlad, he has lots of carry potential and is a fun champ to play, doesn't need a rework imo. Besides, the way they've been "reworking" champions is totally trash anyways, so I'd rather them not touch any champs that don't need a rework. Should take Urgot out of the game before they touch anything else.

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